stockpile inventory lists


Latest Update

2025-04-20 05:16:42


General Items

Item Buy Price Sell Price Description
Abacus 1g 8s 5c 1g 2s 5c 2 lb.
Acid (vial) 28g 4s 1c 17g 1 lb.
Alchemist’s fire (flask) 27g 7s 4c 22g 7c 1 lb.
Alchemist’s supplies 54g 8s 3c 43g 3s 1c 8 lb.
Antitoxin (vial) 48g 3s 5c 32g 7s 6c --
Arrows (20) 9s 2c 6s 5c 1 lb.
Backpack 1g 8s 4c 1g 3s 7c 5 lb.
Bagpipes 29g 4s 8c 19g 8s 8c 6 lb.
Ball bearings (bag of 1,000) 7s 6c 5s 4c 2 lb.
Barrel 2g 1s 2c 1g 4s 6c 70 lb.
Basket 4s 3c 2s 6c 2 lb.
Battleaxe 10g 4c 6g 2s 4c 4 lb. 1d8 slashing, Versatile (1d10)
Bedroll 1g 6c 8s 3c 7 lb.
Bedroll 8s 4c 5s 2c A thick, padded blanket rolled up for easy carrying, providing a comfortable place to rest while camping.
Bell 1g 6c 7s 6c --
Blanket 4s 7c 3s 5c 3 lb.
Block and tackle 9s 7c 6s 4c 5 lb.
Blowgun 8g 9s 1c 6g 6s 3c 1 lb. 1 piercing, "Ammunition (range 25/100), loading"
Blowgun Needles (50) 8s 4c 8s 1 lb.
Book 25g 6s 3c 23g 8c 5 lb.
Bottle, glass 1g 3s 2c 9s 9c 2 lb.
Breastplate 323g 6s 5c 205g 7s 4c 20 lb. 14 + Dex modifier (max 2)
Brewer’s supplies 17g 7s 2c 14g 4s 1c 9 lb.
Bucket 4c 3c 2 lb.
Calligrapher's Supplies 12g 1c 6g 6s 9c 5 lb.
Caltrops (bag of 20) 9s 8c 7s 4c 2 lb.
Candle 3c 2c --
Carpenter’s tools 8g 3c 6g 5s 5c 6 lb.
Cartographer’s tools 14g 7s 12g 2c 6 lb.
Case, crossbow bolt 7s 2c 5s 9c 1 lb.
Case, map or scroll 5s 9c 4s 5c 1 lb.
Chain (10 feet) 4g 9s 4g 2s 2c 10 lb.
Chain mail 90g 8s 4c 70g 9c 55 lb. 16. Stealth Disadvantage (req. Str 13)
Chain shirt 45g 7s 3c 33g 2s 20 lb. 13 + Dex modifier (max 2)
Chalk (1 piece) 1c --
Clothes, Common 3s 9c 2s 7c 3 lb.
Clothes, costume 5g 3s 9c 4g 7c 4 lb.
Clothes, fine 15g 2s 7c 9g 9s 3c 6 lb.
Clothes, traveler’s 2g 2s 7c 1g 5s 7c 4 lb.
Club 5c 4c 2 lb. 1d4 bludgeoning, Light
Cobbler’s tools 3g 1s 1c 2g 4s 4c 5 lb.
Component pouch 39g 9s 6c 32g 7s 1c 2 lb.
Cooking Pot 1g 8s 9c 1g 3s 6c A metal pot with a lid, suitable for cooking meals over an open flame or campfire.
Cook’s utensils 9s 9c 9s 4c 8 lb.
Crossbow bolts (20) 9s 5c 7s 1c 1.5 lb.
Crossbow, hand 73g 5s 6c 52g 4c 3 lb. 1d6 piercing, "Ammunition (range 30/120), light, loading"
Crossbow, heavy 65g 4s 8c 49g 2s 3c 18 lb. 1d10 piercing, "Ammunition (range 100/400), heavy, loading, two-handed"
Crossbow, light 25g 6s 5c 18g 5s 5 lb. 1d8 piercing, "Ammunition (range 80/320), loading, two-handed"
Crowbar 1g 9s 4c 1g 4s 4c 5 lb.
Dagger 1g 6s 4c 1g 3s 1c 1 lb. 1d4 piercing, "Finesse, light, thrown (range 20/60)"
Dart 2c 1c 1/4 lb. 1d4 piercing, "Finesse, thrown (range 20/60)"
Dice set 8c 6c --
Drum 7g 9s 2c 5g 6s 9c 3 lb.
Dulcimer 29g 7s 7c 20g 7s 9c 10 lb.
Fishing Rod 1g 2c 6s 5c A simple rod with a line and hook, used for catching fish in rivers, lakes, and ponds.
Fishing tackle 1g 4c 8s 6c 4 lb.
Flail 11g 2s 9c 7g 2s 2 lb. 1d8 bludgeoning
Flask or Tankard 1c --
Flute 1g 7s 1c 1g 1s 6c 1 lb.
Glaive 18g 9s 8c 14g 9s 5c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Glassblower’s tools 32g 8s 26g 6s 8c 5 lb.
Grappling hook 1g 3s 9c 9s 7c 4 lb.
Greataxe 18g 8s 16g 9s 9c 7 lb. 1d12 slashing, "Heavy, two-handed"
Greatclub 1c --
Halberd 20g 4s 6c 16g 7s 1c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Half plate 737g 7s 1c 558g 3s 1c 40 lb. 15 + Dex modifier (max 2). Stealth Disadvantage
Hammer 1g 1c 7s 3 lb.
Hammer and Nails 5s 1c 4s A sturdy hammer and a handful of iron nails, useful for repairs and construction.
Hammer, sledge 2g 4c 1g 5s 4c 10 lb.
Handaxe 5g 4s 2c 3g 5s 2 lb. 1d6 slashing, "Light, thrown (range 20/60)"
Healing Potion 45g 8s 4c 33g 1s 3c A vial of red liquid that accelerates natural healing, mending wounds and injuries.
Hide 9g 9s 9c 8g 5c 12 lb. 12 + Dex modifier (max 2)
Holy Water (flask) 24g 5s 7c 16g 9s 6c 1 lb.
Hourglass 26g 5s 1c 20g 5s 2c 1 lb.
Hunting trap 3g 6s 1c 2g 5s 1c 25 lb.
Ink (1 ounce bottle) 10g 5s 9c 8g 3s 7c --
Ink and Quill 9c 7c A small vial of ink and a quill pen, essential for writing letters, maps, and contracts.
Ink pen 1c --
Javelin 4s 1c 2s 9c 2 lb. 1d6 piercing, Thrown (range 30/120)
Jeweler’s tools 22g 8s 1c 19g 5s 2c 2 lb.
Jug or Pitcher 1c --
Kit, climber’s 21g 9s 16g 9s 9c 12 lb.
Kit, disguise 21g 3s 1c 15g 5c 3 lb.
Kit, forgery 14g 4s 1c 10g 5s 2c 5 lb.
Kit, healer’s 4g 3s 1c 2g 7s 1c 3 lb.
Kit, herbalism 5g 4c 4g 3s 4c 3 lb.
Kit, mess 1s 5c 1s 1 lb.
Kit, poisoner’s 58g 4s 5c 42g 8s 8c 2 lb.
Lance 10g 6s 3c 10g 2s 1c 6 lb. 1d12 piercing, "Reach, secial"
Lantern 4g 5s 8c 3g 8s 2c A metal lantern with glass panels, fueled by oil and equipped with a handle for easy carrying.
Lantern Oil 9c 6c A flask of flammable oil used to fuel lanterns and torches, providing illumination in the dark.
Lantern, bullseye 10g 2s 3c 7g 9s 3c 2 lb.
Lantern, hooded 4g 1s 9c 3g 3s 2c 2 lb.
Leather 8g 7s 4c 6g 2s 3c 10 lb. 11 + Dex modifier
Leatherworker’s tools 5g 2s 4g 8s 4c 5 lb.
Lock 11g 8s 1c 8g 9s 7c 1 lb.
Lockpicks 26g 4s 19g 6s A set of delicate tools used for picking locks and bypassing security mechanisms.
Longbow 51g 5s 8c 39g 6s 7c 2 lb. 1d8 piercing, "Ammunition (range 150/600), heavy, two-handed"
Lute 33g 2c 24g 1s 9c 2 lb.
Lyre 19g 4s 2c 15g 7s 7c 2 lb.
Mace 5g 1c 3g 2s 9c 4 lb. 1d6 bludgeoning
Magnifying glass 76g 2s 1c 52g 6s 2c --
Manacles 2g 1s 2c 1g 5s 5c 6 lb.
Mason’s tools 8g 5s 1c 6g 1s 4c 8 lb.
Maul 10g 3c 7g 2s 6c 10 lb. 2d6 bludgeoning, "Heavy, two-handed"
Mirror, steel 5g 9c 4g 4s 1c 1/2 lb.
Morningstar 15g 8s 3c 11g 6s 4 lb. 1d8 piercing
Navigator’s tools 22g 9s 4c 19g 3s 9c 2 lb.
Net 8s 7c 6s 9c 3 lb. "Special, thrown (range 5/15)"
Oil (flask) 7c 5c 1 lb.
Padded 4g 8c 3g 1s 8c 8 lb. 11 + Dex modifier Stealth Disadvantage
Painter’s supplies 10g 5s 2c 8g 4s 7c 5 lb.
Pan flute 13g 1s 9c 9g 7c 2 lb.
Paper (one sheet) 1s 3c 1s 1c --
Parchment (one sheet) 5c 4c --
Perfume (vial) 4g 8s 1c 4g 4s 3c --
Pick, miner’s 2g 6s 9c 2g 1s 1c 10 lb.
Piton 3c 2c 1/4 lb.
Plate 1923g 5s 2c 1562g 3s 65 lb. 18. Stealth Disadvantage (req. Str 15)
Playing card set 4s 1c 3s 1c --
Poison, basic (vial) 108g 4s 91g 1s 4c --
Pot, iron 2g 2s 8c 1g 8s 1c 10 lb.
Potion of Healing 56g 6s 3c 40g 1s 4c 1/2 lb.
Potter’s tools 8g 4s 5c 5g 6s 8c 3 lb.
Quiver 7s 9c 5s 8c 1 lb.
Ram, portable 4g 3s 2c 3g 3s 6c 35 lb.
Rations (1 day) 5s 1c 3s 4c 2 lb.
Ring mail 34g 9s 8c 27g 6s 8c 40 lb. 14. Stealth Disadvantage
Robes 6s 2c 4s 4c 4 lb.
Rope, 50 feet 9s 4c 6s 3c A length of sturdy hemp rope, useful for climbing, tying, and securing objects.
Rope, hempen (50 feet) 8s 8c 7s 7c 10 lb.
Rope, silk (50 feet) 10g 6s 8c 6g 2s 5c 5 lb.
Sack 1c --
Saddlebags 3g 8s 2c 2g 7s 6c Large leather bags designed to hang from a saddle, ideal for carrying supplies while riding.
Scale mail 51g 6s 2c 36g 9s 5c 45 lb. 14 + Dex modifier (max 2). Stealth Disadvantage
Scale, merchant’s 4g 9c 3g 3s 5c 3 lb.
Scimitar 25g 9s 3c 18g 8s 1c 3 lb. 1d6 slashing, "Finesse, light"
Sealing wax 4s 9c 4s 3c --
Shawm 2g 1s 1c 1g 5s 8c 1 lb.
Shield 9g 3s 1c 7g 4s 1c 6 lb. (+2)
Shortbow 24g 3s 8c 18g 8s 7c 2 lb. 1d6 piercing, "Ammunition (range 80/320), two-handed"
Shovel 2g 2s 1c 1g 6s 3c 5 lb.
Signal whistle 5c 3c --
Signet ring 5g 3s 8c 4g 2s 4c --
Sling 7c 6c 1d4 bludgeoning, Ammunition (range 30/120)
Sling bullets (20) 1c --
Smith’s tools 19g 7s 14g 9s 4c 8 lb.
Soap 1c --
Spear 1g 6c 8s 7c 3 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Spellbook 43g 6s 4c 27g 3s 7c 3 lb.
Spikes, iron (10) 9s 7c 6s 8c 5 lb.
Spyglass 1024g 9s 5c 746g 6c 1 lb.
Studded leather 50g 3s 5c 39g 6c 13 lb. 12 + Dex modifier
Tent, two-person 2g 1s 6c 1g 5s 8c 20 lb.
Tents 11g 9s 4c 9g 7c A portable shelter made of canvas, supported by collapsible poles and pegs.
Thieves’ tools 24g 7s 1c 14g 1s 2c 1 lb.
Tinderbox 4s 3c 3s 9c 1 lb.
Tinker’s tools 47g 5s 33g 4s 6c 10 lb.
Torch 4c 2c 1 lb.
Trail Rations 4s 4c 3s 8c A pre-packaged assortment of dried fruits, nuts, and jerky, perfect for long journeys.
Traveler's Clothes 9s 7c 7s 6c A set of practical clothing suitable for long journeys, made of durable fabrics.
Traveler's Rations 1g 4c 7s 9c A bundle of dried meats, bread, and cheese, providing sustenance for a day's journey.
Trident 4g 4s 2g 9s 4c 4 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Vial 9s 8c 6s 4c --
Viol 28g 3s 3c 22g 2s 2c 1 lb.
War Pick 5g 1c 4g 2s 2c 2 lb. 1d8 piercing
Warhammer 14g 1c 8g 9s 1c 2 lb. 1d8 bludgeoning, Versatile (1d10)
Waterskin 1s 9c 1s 3c 5 lb. (full)
Whetstone 2c 2c A small stone used for sharpening blades and keeping weapons and tools in good condition.
Whip 1g 7s 5c 1g 3s 6c 3 lb. 1d4 slashing, "Finesse, reach"
Woodcarver’s tools 1g 7s 5 lb.
canvas 1c --
cinnamon 1g 9s 1c 1g 4s 5c 1 lb.
cloves 2g 6s 5c 1g 8s 6c 1 lb.
copper 5s 1c 3s 4c 1 lb.
cotton cloth 3s 8c 2s 8c 1 sq. yd.
flour 1c --
ginger 1g 3c 8s 1c 1 lb.
iron 9c 7c 1 lb.
linen 6g 7c 4g 1c 1 sq. yd.
one baby chicken 1c --
one baby cow 9g 4s 9c 7g 2s 7c --
one baby goat 9s 9c 6s 2c --
one baby ox 14g 9s 7c 11g 7s 1c --
one baby pig 2g 6s 7c 2g 1s 4c --
pepper 1g 8s 9c 1g 5s 1c 1 lb.
platinum 400g 3s 4c 280g 5s 1 lb.
saffron 12g 5s 9c 8g 6s 6c 1 lb.
salt 4c 3c 1 lb.
silk 9g 3s 7c 7g 1s 4c 1 sq. yd.
silver 4g 7s 7c 3g 5s 7c 1 lb.

Specialty/Trade Items

Item Buy Price Sell Price Description
45 Gallons of ale 10g 4s 8c 9g 2s 1c Comes in 5 Gallon Barrels, 9 different brews
Amulet of the Planes 80067g 1s 6c 50556g 2s 9c --
Arcane Scroll (Invisibility) 164g 3s 5c 90g 2s 2c --
Bastard Sword 53058g 6s 4c 36737g 6s 7c (+3 weapon, shicking burst) Every strike by this weapon is accompanied by a monstrous snarl
Black Pearl 339g 4c 273g 5s 4c gem
Boots of Striding and Springing 12302g 7s 8268g 9s 4c These magical boots grant enhanced mobility and jumping ability.
Chalice of Dreamweaving 438g 4s 7c 345g 2c A chalice filled with enchanted liquid that induces vivid and prophetic dreams when consumed.
Cursed Coin Purse 52g 3s 2c 39g 3s A seemingly ordinary coin purse that curses anyone who attempts to steal from it.
Elixer of Truth 762g 1s 2c 578g 7s 2c This finely crafted item was created by the elf artificer Lella and 'improved' by Savaera from Yellowseed.
Everburning Torch 40g 6s 8c 20g 6s 8c A magical torch that burns endlessly without the need for fuel, casting a steady light in dark places.
Ghost Fungus (1 shroom) 2s 4c 1s 6c A funnel shaped mushroom shining brightly enough in the dark to read by
Harmonic Harp 197g 4c 148g 4s 6c A magical harp that produces enchanting melodies capable of soothing troubled souls.
Holy Arrow 13g 6s 8c 11g 6c Weapon (arrow). These arrows shine with a holy brilliance. On hit, deals 1d8 radiant damage. An evil-aligned target must pass a DC15 wisdom saving throw or be frightened of the attacker for 10 rounds or until the line of sight is broken.
Kama (+3 weapon) 18152g 8s 6c 13760g 3s 6c This battered weapon once belonged to the legendary warrior Marget Yarren, who perished in the Whispering Woods.
Lantern of Flickering Shadows 106g 3s 1c 74g 4s 3c A lantern that projects shifting shadow patterns, creating illusions and distractions.
Mirage Cloak 51g 3s 6c 38g 9s A cloak that shimmers and shifts, creating illusions of the wearer's surroundings to confuse attackers.
Mirror of Reflection 126g 2s 8c 90g 7s 1c A magical mirror that reflects not only one's physical appearance but also their innermost thoughts and desires.
Musical Instrument (Banjo) 48g 9s 5c 27g 4s 8c A stringed instrument with a circular body and several strings, played by plucking or strumming.
Musical Instrument (Bassoon) 105g 5s 9c 71g 8s 7c A large woodwind instrument with a double reed mouthpiece and long, folded tube, played by blowing air through the reeds.
Musical Instrument (Cymbals) 1g 9s 6c 1g 4s 6c A pair of metal plates that produce a crashing sound when struck together, used for rhythmic accompaniment.
Musical Instrument (Horn) 3g 4s 6c 2g 6s 8c A brass instrument with a flared bell and tubing, played by buzzing the lips into a mouthpiece.
Musical Instrument (Lute) 34g 3s 9c 29g 2s 6c A stringed instrument with a resonating body and fretted neck, used for playing music.
Musical Instrument (Trumpet) 28g 2s 21g 3s A brass instrument with a narrow tube and flared bell, played by buzzing the lips into a mouthpiece.
Musical Instrument (Xylophone) 7g 3s 3c 5g 8s 9c A percussion instrument with wooden bars of different lengths, played by striking with mallets.
Potion of Giant Strength 322g 3s 4c 248g 2s 8c Increases strength to 21 for 1 hour.
Potion of Invisibility 338g 5s 9c 279g 3s 2c This blue tincture smells sour. This potion renders the user invisible for a short duration when consumed.
Quicksilver Vial 51g 8s 1c 38g 2s 3c A vial filled with liquid mercury that grants the drinker enhanced agility and reflexes for a short duration.
Ring of Keys 2366g 4s 1c 1882g 2s 7c This golden ring appears non-magical at first glance. While wearing it, you can use your action to touch an object andseak the command word to unlock any mundane lock.
Ring of Protection 4099g 8s 8c 3329g 1s 2c This ring bestows magical protection upon its wearer, increasing their defenses.
Rod of Cancellation 11958g 4s 7c 9515g 6s 4c (Lawful Evil, Int 12, Wis 12, Cha 10, Ego 3, Empathy, Vision (30 ft.) and hearing, Bluff 10 ranks) A heavy rod, inlaid with emerald.
Staff of Healing (25 of 50 charges) 14361g 1s 9c 9480g 4s This heavy staff is said to be imbued with thesirit of the halfling artificer Ilin Derhin, who slew the Leviathan of the Sea of Thieves.
Tome of Arcane Secrets 544g 9c 421g 7s 6c A tome filled with forbidden knowledge and powerful spells, guarded by ancient enchantments.
Wand of Lightning Bolts 18401g 9s 3c 13384g 9s 9c This wand can unleash powerful bolts of lightning upon command.
Wand of Magic Missiles 4628g 7s 5c 3642g 6s This wand can cast Magic Missile, sending forth a barrage of arcane missiles.
Yellow Topaz 434g 1c 307g 6s 1c --