stockpile inventory lists


Latest Update

2025-08-10 05:23:00


General Items

Item Buy Price Sell Price Description
Abacus 1g 9s 3c 1g 3s 8c 2 lb.
Acid (vial) 21g 1s 16g 1s 4c 1 lb.
Alchemist’s supplies 44g 2s 9c 32g 6c 8 lb.
Antitoxin (vial) 46g 7c 37g 2s 4c --
Arrows (20) 1g 7s 2c 1 lb.
Bagpipes 30g 4s 1c 21g 2s 5c 6 lb.
Ball bearings (bag of 1,000) 9s 6c 6s 3c 2 lb.
Barrel 1g 9s 7c 1g 5s 5c 70 lb.
Basket 3s 1c 2s 2c 2 lb.
Battleaxe 9g 2s 6c 7g 9s 9c 4 lb. 1d8 slashing, Versatile (1d10)
Bedroll 9s 8c 8s 8c A thick, padded blanket rolled up for easy carrying, providing a comfortable place to rest while camping.
Bell 1g 1s 8c 6s 7c --
Block and tackle 1g 7c 5s 6c 5 lb.
Blowgun 10g 1s 2c 7g 5s 7c 1 lb. 1 piercing, "Ammunition (range 25/100), loading"
Blowgun Needles (50) 1g 2c 5s 1c 1 lb.
Book 28g 1s 2c 21g 7s 9c 5 lb.
Bottle, glass 2g 3c 1g 7s 8c 2 lb.
Breastplate 466g 7s 3c 422g 6s 7c 20 lb. 14 + Dex modifier (max 2)
Brewer’s supplies 16g 9c 12g 9s 8c 9 lb.
Bucket 1c --
Calligrapher's Supplies 9g 4s 6g 2s 9c 5 lb.
Candle 2c 1c --
Carpenter’s tools 8g 3s 5c 5g 8s 7c 6 lb.
Cartographer’s tools 13g 7s 8c 9g 6s 6 lb.
Case, crossbow bolt 8s 9c 6s 4c 1 lb.
Case, map or scroll 9s 2c 7s 6c 1 lb.
Chain (10 feet) 4g 8s 9c 4g 4s 7c 10 lb.
Chain mail 55g 1s 7c 46g 6s 7c 55 lb. 16. Stealth Disadvantage (req. Str 13)
Chain shirt 55g 4s 9c 45g 2s 2c 20 lb. 13 + Dex modifier (max 2)
Chalk (1 piece) 1c --
Chest 4g 7s 3c 3g 5s 8c 25 lb.
Clothes, Common 3s 9c 3s 1c 3 lb.
Clothes, costume 5g 8s 7c 4g 4s 6c 4 lb.
Clothes, fine 11g 7s 9g 2s 1c 6 lb.
Clothes, traveler’s 1g 9s 8c 1g 5s 8c 4 lb.
Cobbler’s tools 4g 3s 5c 3g 5s 5c 5 lb.
Component pouch 26g 8s 7c 18g 7s 3c 2 lb.
Cooking Pot 1g 7s 4c 1g 2s 9c A metal pot with a lid, suitable for cooking meals over an open flame or campfire.
Cook’s utensils 8s 3c 6s 6c 8 lb.
Crossbow bolts (20) 9s 8c 6s 7c 1.5 lb.
Crossbow, hand 71g 1s 9c 57g 8s 7c 3 lb. 1d6 piercing, "Ammunition (range 30/120), light, loading"
Crossbow, heavy 55g 6s 3c 42g 2s 5c 18 lb. 1d10 piercing, "Ammunition (range 100/400), heavy, loading, two-handed"
Crossbow, light 35g 4s 3c 30g 3s 3c 5 lb. 1d8 piercing, "Ammunition (range 80/320), loading, two-handed"
Crowbar 1g 6s 1c 1g 1s 3c 5 lb.
Dart 3c 2c 1/4 lb. 1d4 piercing, "Finesse, thrown (range 20/60)"
Dice set 2c 1c --
Drum 5g 2s 3g 6s 8c 3 lb.
Dulcimer 24g 3s 2c 14g 5s 9c 10 lb.
Fishing tackle 1g 2c 7s 3c 4 lb.
Flail 10g 3s 6c 8g 3s 3c 2 lb. 1d8 bludgeoning
Flask or Tankard 1c --
Flute 2g 1s 3c 1g 5s 1 lb.
Glaive 20g 4s 4c 12g 8s 6c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Glassblower’s tools 23g 9s 18g 3s 9c 5 lb.
Grappling hook 2g 1s 7c 1g 5s 5c 4 lb.
Greataxe 44g 2s 1c 31g 1s 5c 7 lb. 1d12 slashing, "Heavy, two-handed"
Greatclub 1s 7c 1s 10 lb. 1d8 bludgeoning, Two-handed
Greatsword 46g 7s 1c 35g 7s 7c 6 lb. 2d6 slashing, "Heavy, two-handed"
Halberd 18g 7s 6c 12g 6s 4c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Half plate 861g 9s 2c 640g 8s 8c 40 lb. 15 + Dex modifier (max 2). Stealth Disadvantage
Hammer and Nails 3s 7c 2s 7c A sturdy hammer and a handful of iron nails, useful for repairs and construction.
Hammer, sledge 2g 6s 4c 1g 9s 9c 10 lb.
Handaxe 4g 8s 3g 4c 2 lb. 1d6 slashing, "Light, thrown (range 20/60)"
Healing Potion 54g 5s 5c 37g 9s 6c A vial of red liquid that accelerates natural healing, mending wounds and injuries.
Hide 9g 7s 7c 7g 6s 3c 12 lb. 12 + Dex modifier (max 2)
Holy Water (flask) 21g 9s 4c 15g 7s 1 lb.
Horn 3g 1s 6c 2g 1s 6c 2 lb.
Hourglass 32g 9s 4c 31g 8c 1 lb.
Hunting trap 2g 8s 6c 1g 9s 5c 25 lb.
Ink (1 ounce bottle) 9g 5s 4c 6g 8s 7c --
Ink and Quill 6c 5c A small vial of ink and a quill pen, essential for writing letters, maps, and contracts.
Ink pen 1c --
Javelin 5s 3s 6c 2 lb. 1d6 piercing, Thrown (range 30/120)
Jeweler’s tools 25g 3s 1c 19g 1s 2c 2 lb.
Jug or Pitcher 1c --
Kit, climber’s 27g 1s 19g 2s 2c 12 lb.
Kit, disguise 28g 3s 1c 20g 3s 4c 3 lb.
Kit, forgery 14g 7s 12g 4c 5 lb.
Kit, healer’s 4g 7s 5c 3g 2s 7c 3 lb.
Kit, herbalism 5g 6s 5c 4g 3s 3 lb.
Kit, mess 1s 3c 9c 1 lb.
Kit, poisoner’s 56g 6s 3c 48g 2s 2 lb.
Ladder (10-foot) 8c 6c 25 lb.
Lamp 3s 4c 2s 8c 1 lb.
Lance 9g 9s 4c 8g 2s 6c 6 lb. 1d12 piercing, "Reach, secial"
Lantern 4g 9s 2c 3g 7s 3c A metal lantern with glass panels, fueled by oil and equipped with a handle for easy carrying.
Lantern, bullseye 9g 9s 8c 7g 6s 2c 2 lb.
Lantern, hooded 4g 8s 3g 1s 4c 2 lb.
Leather 11g 1s 9g 4s 10 lb. 11 + Dex modifier
Leatherworker’s tools 5g 9s 4c 4g 3s 2c 5 lb.
Light Hammer 2g 1s 2c 1g 5s 7c 2 lb. 1d4 bludgeoning, "Light, thrown (range 20/60)"
Lock 10g 9s 3c 7g 1s 2c 1 lb.
Lockpicks 24g 1s 4c 19g 6s 8c A set of delicate tools used for picking locks and bypassing security mechanisms.
Longbow 48g 7s 1c 40g 2c 2 lb. 1d8 piercing, "Ammunition (range 150/600), heavy, two-handed"
Longsword 13g 8s 3c 10g 4s 8c 3 lb. 1d8 slashing, Versatile (1d10)
Lute 36g 2s 26g 3s 2c 2 lb.
Lyre 32g 4s 6c 24g 5s 1c 2 lb.
Mace 6g 7s 2c 4g 4s 6c 4 lb. 1d6 bludgeoning
Magnifying glass 106g 7s 4c 72g --
Map of the Region 9g 7s 6c 6g 3s 8c A detailed map depicting local landmarks, roads, and geographical features.
Mason’s tools 8g 5s 5g 6s 6c 8 lb.
Maul 10g 1s 5c 7g 1s 1c 10 lb. 2d6 bludgeoning, "Heavy, two-handed"
Mirror, steel 5g 1s 7c 4g 1/2 lb.
Morningstar 16g 1s 6c 13g 8c 4 lb. 1d8 piercing
Navigator’s tools 20g 9s 16g 2s 2 lb.
Oil (flask) 6c 4c 1 lb.
Padded 5g 6c 4g 3s 7c 8 lb. 11 + Dex modifier Stealth Disadvantage
Painter’s supplies 10g 4s 5c 8g 4s 5c 5 lb.
Pan flute 9g 3s 3c 7g 5c 2 lb.
Paper (one sheet) 1s 6c 1s 3c --
Perfume (vial) 4g 6s 2c 3g 4c --
Pick, miner’s 1g 9s 2c 1g 2s 9c 10 lb.
Pike 3g 8s 5c 2g 5s 8c 18 lb. 1d10 piercing, "Heavy, reach, two-handed"
Plate 1532g 1s 1c 962g 5s 8c 65 lb. 18. Stealth Disadvantage (req. Str 15)
Playing card set 1s 7c 1s 3c --
Poison, basic (vial) 96g 5s 66g 8s 2c --
Pole (10-foot) 1c 1c 7 lb.
Pot, iron 1g 5s 6c 1g 2s 8c 10 lb.
Potion of Healing 54g 6s 2c 42g 6s 6c 1/2 lb.
Potter’s tools 10g 6s 7g 6s 5c 3 lb.
Pouch 3s 8c 3s 2c 1 lb.
Quarterstaff 2s 1s 7c 4 lb. 1d6 bludgeoning, Versatile (1d8)
Quiver 8s 7c 6s 8c 1 lb.
Ram, portable 4g 2s 3c 3g 1s 2c 35 lb.
Rapier 24g 5c 20g 2s 4c 2 lb. 1d8 piercing, Finesse
Rations (1 day) 6s 5s 2 lb.
Ring mail 29g 5s 2c 25g 5s 8c 40 lb. 14. Stealth Disadvantage
Rope, 50 feet 9s 4c 7s 2c A length of sturdy hemp rope, useful for climbing, tying, and securing objects.
Rope, hempen (50 feet) 8s 8c 6s 8c 10 lb.
Rope, silk (50 feet) 9g 7s 3c 7g 8s 9c 5 lb.
Sack 1c --
Scale mail 49g 9c 33g 6s 3c 45 lb. 14 + Dex modifier (max 2). Stealth Disadvantage
Scale, merchant’s 4g 9s 4g 2s 6c 3 lb.
Scimitar 23g 5s 7c 14g 9s 5c 3 lb. 1d6 slashing, "Finesse, light"
Sealing wax 4s 2c 3s 6c --
Shawm 2g 1s 1c 1g 6s 5c 1 lb.
Shield 7g 3s 1c 5g 4s 1c 6 lb. (+2)
Shortbow 25g 1s 6c 19g 9c 2 lb. 1d6 piercing, "Ammunition (range 80/320), two-handed"
Shortsword 9g 2s 4c 6g 2s 2c 2 lb. 1d6 piercing,"Finesse, light"
Shovel 1g 4s 5c 9s 5c 5 lb.
Sickle 8s 2c 5s 9c 2 lb. 1d4 slashing, Light
Signal whistle 3c 2c --
Signet ring 5g 3s 2c 3g 5s 9c --
Sling 9c 5c 1d4 bludgeoning, Ammunition (range 30/120)
Sling bullets (20) 1c --
Smith’s tools 16g 3s 1c 14g 7s 9c 8 lb.
Soap 1c --
Spear 9s 4c 6s 2c 3 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Spellbook 61g 4s 38g 5s 2c 3 lb.
Splint 224g 8c 148g 1s 1c 60 lb. 17. Stealth Disadvantage (req. Str 15)
Spyglass 1203g 1s 9c 1005g 4s 2c 1 lb.
Studded leather 45g 8s 2c 34g 1s 4c 13 lb. 12 + Dex modifier
Tent, two-person 2g 2c 1g 3s 7c 20 lb.
Tents 10g 2s 5c 8g 6s 8c A portable shelter made of canvas, supported by collapsible poles and pegs.
Thieves’ tools 20g 1c 14g 4s 8c 1 lb.
Tinderbox 5s 5c 3s 9c 1 lb.
Tinker’s tools 51g 1s 4c 35g 1s 2c 10 lb.
Torch 7c 4c 1 lb.
Trail Rations 4s 7c 3s 5c A pre-packaged assortment of dried fruits, nuts, and jerky, perfect for long journeys.
Traveler's Clothes 1g 3s 6s 8c A set of practical clothing suitable for long journeys, made of durable fabrics.
Traveler's Rations 9s 9c 6s 5c A bundle of dried meats, bread, and cheese, providing sustenance for a day's journey.
Trident 3g 7s 9c 2g 2s 9c 4 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Vial 9s 8c 7s 8c --
War Pick 5g 5s 9c 4g 1s 2c 2 lb. 1d8 piercing
Warhammer 16g 6s 9c 12g 3s 8c 2 lb. 1d8 bludgeoning, Versatile (1d10)
Waterskin 1s 8c 1s 2c 5 lb. (full)
Weaver’s tools 9s 9c 7s 7c 5 lb.
Whetstone 1c --
Whip 2g 2s 2c 1g 6s 6c 3 lb. 1d4 slashing, "Finesse, reach"
Woodcarver’s tools 8s 3c 6s 6c 5 lb.
cinnamon 1g 8s 7c 1g 4s 6c 1 lb.
cotton cloth 5s 5c 4s 1c 1 sq. yd.
flour 1c 1c 1 lb.
gold 52g 7s 4c 37g 4s 4c 1 lb.
linen 4g 3s 4c 3g 1s 1 sq. yd.
one baby chicken 4c 3c 1 lb. (limit 10 per week)
one baby goat 1g 8c 7s 6c --
one baby ox 12g 1s 6c 8g 3s 6c --
one baby pig 2g 6s 1c 2g 9c --
one baby sheep 1g 8s 9c 1g 4s 9c --
pepper 2g 1s 8c 1g 7s 4c 1 lb.
platinum 481g 2c 356g 8s 3c 1 lb.
saffron 13g 8s 6c 10g 4s 9c 1 lb.
salt 1c --
silk 9g 3s 5c 6g 7s 1 sq. yd.
silver 5g 8s 8c 3g 3s 5c 1 lb.
wheat 1c --

Specialty/Trade Items

Item Buy Price Sell Price Description
Amulet of the Planes 90066g 8s 4c 79085g 1s 1c --
Arcane Scroll 26g 8s 4c 20g 8s 3c Protection from chaos
Arcane Scroll (sleep) 21g 1s 4c 15g 4s --
Armor Potion (Standard) 80g 7s 9c 49g 8s 9c User's AC cannot fall below 13 + dexterity mod for 1 day.
Azurite 9g 8s 1c 6g 5s 4c gem
Book of Elementary Mathematics - Second Edition 32g 1s 5c 24g 1s 1c Second Edition
Bottle of Fine Wine 3g 5s 5c 2g 3s 8c --
Bracers of Defense 8321g 8s 5360g 1s 1c These bracers grant magical protection to their wearer, enhancing their armor class.
Cloak of Invisibility 53306g 1s 37178g 5s 7c This enchanted cloak renders the wearer invisible at will.
Dagger of Venom 5241g 8s 6c 4230g 6s 8c This finely crafted dagger is coated with a potent venom that poisons its victims.
Dust of Disappearance 3158g 1s 5c 2386g 7s This ornate item once belonged to the legendary hero Cyne, leader of Athyer's Guild.
Elixer of swimming 144g 9s 110g 9s 7c --
Feathered Quill of Endless Ink 23g 2s 9c 18g 5s 7c A magical quill that never runs out of ink, perfect for prolific writers and scholars.
Flask of Liquid Courage 27g 5s 19g 8s 4c A flask containing a potent liquid that temporarily boosts the drinker's confidence and bravery.
Flute 5s 1c 4s 4c --
Holy Arrow 11g 2s 9c 8g 4s 6c Weapon (arrow). These arrows shine with a holy brilliance. On hit, deals 1d8 radiant damage. An evil-aligned target must pass a DC15 wisdom saving throw or be frightened of the attacker for 10 rounds or until the line of sight is broken.
Jade set of Animal figurines 362g 1c 202g 6s 4c --
Light Catapult 552g 5s 8c 478g 3s --
Mask of Illusion 85g 4s 4c 62g 8s 5c A mysterious mask that can alter the wearer's appearance, perfect for masquerade parties or covert operations.
Mask of the Veil 107g 8s 7c 78g 8s 9c A mask that grants the wearer the ability to blend seamlessly into their surroundings, becoming nearly invisible.
Musical Instrument (Bassoon) 173g 3s 6c 129g 6s 5c A large woodwind instrument with a double reed mouthpiece and long, folded tube, played by blowing air through the reeds.
Musical Instrument (Drum) 2g 4s 9c 2g 1s 9c A percussion instrument consisting of a hollow shell covered with a stretched membrane, played by striking with hands or drumsticks.
Musical Instrument (Oboe) 73g 7s 5c 54g 3s 6c A woodwind instrument with a conical bore and double reed mouthpiece, played by blowing air through the reeds.
Musical Instrument (Xylophone) 6g 4s 7c 5g 1s 1c A percussion instrument with wooden bars of different lengths, played by striking with mallets.
Potion of Cure Light Wounds 54g 2s 7c 38g 5s 1c This smoky liquid smells like fresh bread.
Potion of Greater Healing 592g 7s 9c 438g 9s 3c This potent potion restores a significant amount of hit points when consumed.
Ring of Keys 3537g 7c 3269g 1s 3c This golden ring appears non-magical at first glance. While wearing it, you can use your action to touch an object andseak the command word to unlock any mundane lock.
Scroll of Fireball 1203g 4s 9c 870g 3s 8c This arcane scroll contains the Fireball spell, allowing its user to cast it once.
Siangham (Small) 20588g 3s 2c 15805g 4s 6c (+5 weapon) A finely crafted weapon, engraved with runes of death.
Skooma 26g 1s 4c 21g 4s 3c For 8 hours, gain advantage on all Charisma checks but disadvantage on all Intelligence, Dexterity, and Wisdom checks.
Wand of Acid Arrow (12 of 50 charges) 999g 4s 4c 751g 4s 7c This heavy yew wand also repels small insects when held.
Wand of Magic Missiles 5111g 3s 5c 4395g 9s 4c This wand can cast Magic Missile, sending forth a barrage of arcane missiles.
Whispersilk Cloak 144g 3s 2c 102g 7s 5c A cloak made of enchanted silk that muffles sound and grants the wearer increased stealth.