stockpile inventory lists


Latest Update

2026-02-15 05:55:47


General Items

Item Buy Price Sell Price Description
Abacus 1g 9s 2c 1g 4s 5c 2 lb.
Acid (vial) 24g 7s 6c 18g 7s 7c 1 lb.
Alchemist’s fire (flask) 55g 2s 7c 38g 5s 8c 1 lb.
Antitoxin (vial) 52g 2s 1c 39g 5s 4c --
Arrows (20) 9s 1c 7s 2c 1 lb.
Backpack 2g 7s 8c 2g 1s 5c 5 lb.
Bagpipes 30g 7s 8c 27g 2s 6c 6 lb.
Ball bearings (bag of 1,000) 1g 1s 1c 9s 2c 2 lb.
Barrel 1g 6s 3c 1g 2s 5c 70 lb.
Basket 4s 3c 3s 1c 2 lb.
Battleaxe 9g 1c 6g 7s 9c 4 lb. 1d8 slashing, Versatile (1d10)
Bedroll 4s 8c 3s 9c 7 lb.
Blanket 4s 6c 4s 1c 3 lb.
Block and tackle 9s 4c 6s 9c 5 lb.
Blowgun 9g 4s 7c 6g 5s 8c 1 lb. 1 piercing, "Ammunition (range 25/100), loading"
Blowgun Needles (50) 1g 1s 4c 7s 5c 1 lb.
Book 17g 1s 4c 12g 7c 5 lb.
Bottle, glass 1g 3s 5c 1g 2 lb.
Breastplate 526g 6s 2c 366g 7s 5c 20 lb. 14 + Dex modifier (max 2)
Brewer’s supplies 17g 8s 2c 13g 9 lb.
Bucket 3c 2c 2 lb.
Calligrapher's Supplies 9g 6s 5c 7g 6s 9c 5 lb.
Caltrops (bag of 20) 9s 6c 6s 8c 2 lb.
Candle 1c --
Carpenter’s tools 7g 7s 9c 6g 2s 7c 6 lb.
Cartographer’s tools 19g 2s 5c 16g 9s 3c 6 lb.
Case, crossbow bolt 1g 3s 8c 1g 1 lb.
Chain (10 feet) 6g 5c 5g 1s 5c 10 lb.
Chain mail 83g 7s 8c 54g 8s 8c 55 lb. 16. Stealth Disadvantage (req. Str 13)
Chain shirt 43g 6s 28g 8s 8c 20 lb. 13 + Dex modifier (max 2)
Chalk (1 piece) 1c --
Chest 6g 3s 1c 4g 1s 3c 25 lb.
Clothes, costume 6g 1s 4c 4g 2s 8c 4 lb.
Clothes, fine 15g 2s 9c 10g 9c 6 lb.
Clothes, traveler’s 1g 7s 7c 1g 3s 4 lb.
Club 1c --
Cobbler’s tools 4g 5s 3g 8s 1c 5 lb.
Component pouch 26g 5s 4c 19g 4s 5c 2 lb.
Cooking Pot 2g 2s 4c 1g 6s 9c A metal pot with a lid, suitable for cooking meals over an open flame or campfire.
Cook’s utensils 8s 6c 6s 2c 8 lb.
Crossbow bolts (20) 8s 9c 6s 5c 1.5 lb.
Crossbow, hand 77g 8s 5c 45g 5s 4c 3 lb. 1d6 piercing, "Ammunition (range 30/120), light, loading"
Crossbow, heavy 53g 3s 5c 39g 3s 3c 18 lb. 1d10 piercing, "Ammunition (range 100/400), heavy, loading, two-handed"
Crossbow, light 30g 5s 8c 21g 1s 1c 5 lb. 1d8 piercing, "Ammunition (range 80/320), loading, two-handed"
Crowbar 1g 9s 8c 1g 3s 4c 5 lb.
Dagger 2g 8s 7c 2g 3s 8c 1 lb. 1d4 piercing, "Finesse, light, thrown (range 20/60)"
Dart 3c 2c 1/4 lb. 1d4 piercing, "Finesse, thrown (range 20/60)"
Drum 5g 6s 6c 5g 1s 6c 3 lb.
Dulcimer 27g 8s 4c 24g 4s 9c 10 lb.
Fishing Rod 7s 6c 6s 2c A simple rod with a line and hook, used for catching fish in rivers, lakes, and ponds.
Fishing tackle 9s 5s 4c 4 lb.
Flail 10g 9s 9c 7g 9s 2c 2 lb. 1d8 bludgeoning
Flask or Tankard 1c --
Flute 1g 5s 4c 1g 5c 1 lb.
Glaive 18g 9s 16g 5s 2c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Glassblower’s tools 26g 5c 21g 9s 3c 5 lb.
Grappling hook 2g 2s 7c 1g 9s 4c 4 lb.
Greataxe 28g 6s 22g 1s 4c 7 lb. 1d12 slashing, "Heavy, two-handed"
Greatclub 1s 3c 1s 10 lb. 1d8 bludgeoning, Two-handed
Greatsword 49g 8s 3c 39g 1s 9c 6 lb. 2d6 slashing, "Heavy, two-handed"
Halberd 20g 3s 3c 15g 6s 7c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Half plate 682g 6s 9c 535g 9s 6c 40 lb. 15 + Dex modifier (max 2). Stealth Disadvantage
Hammer 9s 7s 6c 3 lb.
Hammer and Nails 4s 4c 4s A sturdy hammer and a handful of iron nails, useful for repairs and construction.
Hammer, sledge 1g 8s 8c 1g 4s 1c 10 lb.
Handaxe 4g 8s 1c 4g 2 lb. 1d6 slashing, "Light, thrown (range 20/60)"
Healing Potion 59g 4s 8c 40g 3s 3c A vial of red liquid that accelerates natural healing, mending wounds and injuries.
Hide 9g 4s 4c 5g 9s 6c 12 lb. 12 + Dex modifier (max 2)
Holy Water (flask) 29g 1s 8c 22g 5s 1 lb.
Horn 2g 7s 1c 2g 1c 2 lb.
Hourglass 27g 9s 3c 19g 1s 7c 1 lb.
Hunting trap 2g 2s 9c 1g 6s 4c 25 lb.
Ink (1 ounce bottle) 9g 1s 1c 6g 4s 3c --
Ink and Quill 6c 4c A small vial of ink and a quill pen, essential for writing letters, maps, and contracts.
Ink pen 1c --
Javelin 4s 9c 3s 4c 2 lb. 1d6 piercing, Thrown (range 30/120)
Jeweler’s tools 23g 3s 2c 17g 9s 1c 2 lb.
Jug or Pitcher 1c --
Kit, climber’s 26g 2s 22g 2s 5c 12 lb.
Kit, disguise 23g 9s 7c 17g 5s 3c 3 lb.
Kit, forgery 13g 8s 8c 9g 4s 3c 5 lb.
Kit, healer’s 5g 4s 9c 3g 9s 6c 3 lb.
Kit, herbalism 4g 4s 9c 3g 7s 8c 3 lb.
Kit, mess 1s 7c 1s 2c 1 lb.
Kit, poisoner’s 49g 1c 42g 3s 5c 2 lb.
Ladder (10-foot) 9c 6c 25 lb.
Lamp 4s 8c 3s 3c 1 lb.
Lance 8g 9s 5c 6g 7s 4c 6 lb. 1d12 piercing, "Reach, secial"
Lantern 5g 2s 9c 3g 9s 7c A metal lantern with glass panels, fueled by oil and equipped with a handle for easy carrying.
Lantern Oil 9c 7c A flask of flammable oil used to fuel lanterns and torches, providing illumination in the dark.
Lantern, bullseye 9g 1s 8c 6g 2s 4c 2 lb.
Leather 8g 6s 2c 6g 8s 10 lb. 11 + Dex modifier
Leatherworker’s tools 4g 1s 8c 3g 9c 5 lb.
Light Hammer 2g 2s 6c 1g 8s 2 lb. 1d4 bludgeoning, "Light, thrown (range 20/60)"
Lock 9g 7g 4s 4c 1 lb.
Lockpicks 24g 2s 5c 15g 8s 3c A set of delicate tools used for picking locks and bypassing security mechanisms.
Longsword 14g 3s 4c 11g 2s 7c 3 lb. 1d8 slashing, Versatile (1d10)
Lute 41g 3s 2c 32g 3s 8c 2 lb.
Lyre 24g 4s 7c 20g 7s 9c 2 lb.
Mace 5g 3s 7c 3g 6s 6c 4 lb. 1d6 bludgeoning
Magnifying glass 92g 6s 4c 70g 1s --
Manacles 2g 9c 1g 4s 7c 6 lb.
Map of the Region 12g 4c 10g 9c A detailed map depicting local landmarks, roads, and geographical features.
Mason’s tools 12g 5s 2c 7g 8s 8c 8 lb.
Maul 13g 2s 5c 10g 2s 8c 10 lb. 2d6 bludgeoning, "Heavy, two-handed"
Mirror, steel 4g 9s 4c 3g 4s 4c 1/2 lb.
Morningstar 13g 8s 3c 9g 4s 4c 4 lb. 1d8 piercing
Navigator’s tools 28g 3s 6c 21g 3s 4c 2 lb.
Net 1g 1c 7s 7c 3 lb. "Special, thrown (range 5/15)"
Oil (flask) 8c 7c 1 lb.
Padded 4g 6s 7c 3g 7s 6c 8 lb. 11 + Dex modifier Stealth Disadvantage
Painter’s supplies 10g 4c 8g 2s 5c 5 lb.
Pan flute 11g 2s 4c 7g 4s 4c 2 lb.
Paper (one sheet) 1s 7c --
Parchment (one sheet) 1c --
Perfume (vial) 5g 6s 5c 5g 1s 7c --
Pick, miner’s 1g 8s 8c 1g 1s 9c 10 lb.
Pike 5g 2c 3g 7s 9c 18 lb. 1d10 piercing, "Heavy, reach, two-handed"
Plate 1417g 7s 2c 1136g 6s 9c 65 lb. 18. Stealth Disadvantage (req. Str 15)
Playing card set 5s 1c 3s 5c --
Poison, basic (vial) 96g 9s 9c 68g 1s 5c --
Pole (10-foot) 1c --
Potion of Healing 48g 8s 9c 37g 6s 4c 1/2 lb.
Potter’s tools 10g 1c 8g 3 lb.
Pouch 5s 6c 3s 5c 1 lb.
Quarterstaff 1s 8c 1s 3c 4 lb. 1d6 bludgeoning, Versatile (1d8)
Quiver 9s 5c 7s 6c 1 lb.
Ram, portable 3g 6s 6c 2g 2s 7c 35 lb.
Rapier 30g 8s 20g 3s 9c 2 lb. 1d8 piercing, Finesse
Rations (1 day) 4s 7c 3s 9c 2 lb.
Ring mail 37g 3s 4c 29g 5s 8c 40 lb. 14. Stealth Disadvantage
Rope, 50 feet 9s 6c 7s 3c A length of sturdy hemp rope, useful for climbing, tying, and securing objects.
Rope, hempen (50 feet) 1g 3c 6s 5c 10 lb.
Rope, silk (50 feet) 10g 6s 8g 2c 5 lb.
Sack 1c --
Saddlebags 4g 2s 1c 3g 3c Large leather bags designed to hang from a saddle, ideal for carrying supplies while riding.
Scale mail 45g 9s 2c 32g 2s 1c 45 lb. 14 + Dex modifier (max 2). Stealth Disadvantage
Scale, merchant’s 4g 2s 6c 3g 3s 7c 3 lb.
Scimitar 24g 3c 15g 6s 5c 3 lb. 1d6 slashing, "Finesse, light"
Sealing wax 3s 6c 2s 4c --
Shawm 1g 8s 1c 1g 2s 8c 1 lb.
Shield 8g 5s 3c 7g 7s 9c 6 lb. (+2)
Shortbow 28g 6s 6c 19g 2s 7c 2 lb. 1d6 piercing, "Ammunition (range 80/320), two-handed"
Shortsword 9g 6s 4c 8g 2s 6c 2 lb. 1d6 piercing,"Finesse, light"
Signal whistle 1c --
Signet ring 4g 6s 3c 3g 6s 4c --
Sling 5c 3c 1d4 bludgeoning, Ammunition (range 30/120)
Sling bullets (20) 3c 3c 1.5 lb.
Smith’s tools 20g 1s 9c 15g 9s 4c 8 lb.
Soap 2c 1c --
Spear 9s 5c 7s 2c 3 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Spellbook 55g 5s 9c 40g 6s 6c 3 lb.
Spikes, iron (10) 1g 2s 9c 8s 6c 5 lb.
Splint 185g 5s 6c 114g 7s 6c 60 lb. 17. Stealth Disadvantage (req. Str 15)
Studded leather 44g 8s 3c 27g 6s 8c 13 lb. 12 + Dex modifier
Tent, two-person 2g 1c 1g 8s 9c 20 lb.
Tents 8g 7s 8c 6g 3s 4c A portable shelter made of canvas, supported by collapsible poles and pegs.
Thieves’ tools 23g 7s 18g 3s 7c 1 lb.
Tinderbox 3s 6c 2s 4c 1 lb.
Tinker’s tools 30g 6s 6c 24g 3s 7c 10 lb.
Trail Rations 4s 9c 3s 1c A pre-packaged assortment of dried fruits, nuts, and jerky, perfect for long journeys.
Traveler's Clothes 1g 4s 5c 1g 3c A set of practical clothing suitable for long journeys, made of durable fabrics.
Traveler's Rations 8s 1c 6s 6c A bundle of dried meats, bread, and cheese, providing sustenance for a day's journey.
Trident 4g 8s 1c 4g 2s 5c 4 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Viol 28g 1s 2c 20g 1s 7c 1 lb.
War Pick 5g 9s 3c 4g 4s 7c 2 lb. 1d8 piercing
Warhammer 13g 6s 7c 9g 2s 3c 2 lb. 1d8 bludgeoning, Versatile (1d10)
Weaver’s tools 9s 9c 7s 3c 5 lb.
Whetstone 3c 2c A small stone used for sharpening blades and keeping weapons and tools in good condition.
Whip 1g 6s 4c 1g 1s 4c 3 lb. 1d4 slashing, "Finesse, reach"
Woodcarver’s tools 1g 1s 6c 9s 7c 5 lb.
canvas 4c 3c 1 sq. yd.
cinnamon 1g 7c 9s 2c 1 lb.
cloves 2g 4s 1c 1g 7s 8c 1 lb.
copper 5s 3s 1c 1 lb.
cotton cloth 4s 2c 3s 4c 1 sq. yd.
flour 1c --
ginger 1g 7c 8s 3c 1 lb.
gold 47g 7s 38g 7s 1c 1 lb.
iron 1c --
linen 4g 4s 8c 3g 7s 1 sq. yd.
one baby chicken 1c --
one baby cow 8g 9s 3c 7g 5s 6c --
one baby ox 18g 6s 1c 12g 9s 5c --
one baby pig 2g 7s 1g 8s --
one baby sheep 1g 9s 7c 1g 5s 6c --
pepper 1g 8s 7c 1g 3s 1 lb.
saffron 12g 9s 5c 9g 8s 4c 1 lb.
salt 4c 3c 1 lb.
silk 8g 5s 8c 5g 3s 8c 1 sq. yd.
silver 4g 5s 9c 3g 1s 4c 1 lb.

Specialty/Trade Items

Item Buy Price Sell Price Description
Armor Potion (Standard) 101g 2s 78g 9s 4c User's AC cannot fall below 13 + dexterity mod for 1 day.
Boots of Striding and Springing 15660g 1s 6c 12577g 6s 2c These magical boots grant enhanced mobility and jumping ability.
Bottle of Brandywine 4g 9s 9c 4g 1c 4 lb.
Bottle of Common Wine 1g 2s 9c 9s 3c --
Bottle of Fine Wine 7g 3c 5g 5s 8c --
Chalice of Dreamweaving 197g 3s 9c 178g 4s 8c A chalice filled with enchanted liquid that induces vivid and prophetic dreams when consumed.
Crystal Eye Pendant 168g 4s 7c 124g 5s 9c An enchanted pendant that grants the wearer enhanced perception and insight into the world around them.
Crystal Orb of Fortune Telling 54g 3s 2c 41g 3s 4c A mesmerizing crystal orb used by skilled fortune tellers to peer into the future.
Goggles of Night 15031g 2s 3c 12160g 3s 5c This battered item was created by a god of magic for his most loyal champion.
Horn of Blasting 37831g 9s 7c 29469g 2s 6c This horn can produce a deafening blast when blown, capable of stunning foes.
Kama (+3 weapon) 18927g 1s 8c 15096g 1c This battered weapon once belonged to the legendary warrior Marget Yarren, who perished in the Whispering Woods.
Key of Passage 267g 4c 219g 5s A mystical key that unlocks hidden doors and passages, revealing secret chambers and treasures.
Musical Instrument (Clarinet) 36g 2s 7c 25g 9s 9c A woodwind instrument with a cylindrical bore and single reed mouthpiece, played by blowing air through the reed.
Musical Instrument (Horn) 2g 4s 8c 1g 5s A brass instrument with a flared bell and tubing, played by buzzing the lips into a mouthpiece.
Musical Instrument (Koto) 128g 8s 6c 105g 7s 9c A traditional Japanese stringed instrument with a long, rectangular body and moveable bridges, played by plucking with picks on the fingers.
Musical Instrument (Lute) 45g 4s 8c 28g 8s 1c A stringed instrument with a resonating body and fretted neck, used for playing music.
Musical Instrument (Piccolo) 40g 28g 7s 2c A small, high-pitched woodwind instrument resembling a flute, played by blowing air across a mouthpiece.
Musical Instrument (Saxophone) 104g 6s 9c 69g 7s 7c A woodwind instrument with a conical bore and single reed mouthpiece, played by blowing air through the reed.
Musical Instrument (Trumpet) 27g 1s 8c 19g 9s 2c A brass instrument with a narrow tube and flared bell, played by buzzing the lips into a mouthpiece.
Musical Instrument (Xylophone) 12g 3s 6c 9g 2s A percussion instrument with wooden bars of different lengths, played by striking with mallets.
Orb of Timekeeping 50g 7s 8c 35g 6s 1c A crystal orb that accurately measures time, perfect for keeping track of hours and days.
Potion of Endure elements 15g 4s 4c 11g 5c This green tincture causes the air to become warm and humid when used.
Potion of Flying 682g 2s 4c 446g 8s 8c This potion grants the ability to fly for a limited duration when consumed.
Potion of Giant Strength 300g 1s 1c 251g 3s 9c Increases strength to 21 for 1 hour.
Potion of Greater Healing 374g 9s 4c 333g 3s 9c This potent potion restores a significant amount of hit points when consumed.
Potion of Healing 148g 1s 9c 98g 3s 5c This potion restores a moderate amount of hit points when consumed.
Potion of Invisibility 384g 8s 8c 287g 1s 5c This blue tincture smells sour. This potion renders the user invisible for a short duration when consumed.
Red Garnet 160g 3s 110g 8s 3c gem
Ring of Climbing 1275g 6s 7c 1029g 9s 4c This battered ring is said to grant a single wish once every score of years.
Scroll of Fireball 638g 5s 7c 498g 8s 7c This arcane scroll contains the Fireball spell, allowing its user to cast it once.
Shard of the Stars 318g 7s 7c 210g 9s 8c A shimmering crystal shard said to contain the essence of the cosmos, capable of enhancing magical abilities.
Staff of Power 58100g 1s 1c 40275g 5s 1c This staff is imbued with formidable magical energies, capable of unleashing devastating spells.
Tome of Arcane Secrets 297g 3s 7c 267g 2s 6c A tome filled with forbidden knowledge and powerful spells, guarded by ancient enchantments.
True Wand 25455g 1c 17173g 9s 3c This wand can be used as an arcane focus. If you can castsells with an arcane focus and use this wand for yoursells, yoursells require no material components that cost less than 1000g. Additionally, when you cast asell using this wand as your arcane focus, roll an ability check with yoursellcasting ability score. If you roll higher than 11 + thesell's level, you cast thesell without using asellslot. This fails if you have nosellslots remaining of thesell's level and therefore couldn't cast without succeeding.
Wand of Lightning Bolts 26131g 2s 4c 18836g 4c This wand can unleash powerful bolts of lightning upon command.
yellow Quartz 60g 8s 9c 41g 9s 5c --