stockpile inventory lists


Latest Update

2026-04-19 06:29:13


General Items

Item Buy Price Sell Price Description
Abacus 2g 6c 1g 5s 1c 2 lb.
Acid (vial) 25g 6s 1c 17g 2s 3c 1 lb.
Alchemist’s fire (flask) 48g 9s 7c 41g 2s 4c 1 lb.
Alchemist’s supplies 50g 7c 44g 2s 6c 8 lb.
Antitoxin (vial) 45g 3s 2c 35g 3s 8c --
Arrows (20) 1g 1s 3c 8s 1c 1 lb.
Backpack 2g 7s 8c 1g 8s 3c 5 lb.
Bagpipes 29g 5s 7c 20g 4s 1c 6 lb.
Ball bearings (bag of 1,000) 8s 6c 5s 8c 2 lb.
Barrel 1g 5s 9c 1g 2s 4c 70 lb.
Basket 3s 7c 2s 6c 2 lb.
Battleaxe 10g 9s 5c 7g 6s 3c 4 lb. 1d8 slashing, Versatile (1d10)
Bedroll 5s 3c 3s 5c 7 lb.
Bell 1g 7s 4c --
Blanket 4s 3s 3c 3 lb.
Block and tackle 9s 7c 8s 4c 5 lb.
Blowgun 6g 8s 4c 5g 7s 6c 1 lb. 1 piercing, "Ammunition (range 25/100), loading"
Blowgun Needles (50) 9s 7c 8s 1 lb.
Book 16g 3s 6c 13g 6s 1c 5 lb.
Bottle, glass 1g 1s 6c 7s 4c 2 lb.
Breastplate 395g 3s 4c 272g 3s 1c 20 lb. 14 + Dex modifier (max 2)
Brewer’s supplies 20g 5s 8c 19g 9s 5c 9 lb.
Bucket 1c --
Calligrapher's Supplies 7g 4s 2c 4g 8s 4c 5 lb.
Caltrops (bag of 20) 1g 1s 3c 7s 7c 2 lb.
Candle 2c 1c --
Carpenter’s tools 6g 6s 1c 4g 4s 9c 6 lb.
Cartographer’s tools 16g 8s 5c 12g 1s 6c 6 lb.
Case, crossbow bolt 9s 5c 7s 8c 1 lb.
Case, map or scroll 1g 1c 7s 4c 1 lb.
Chain (10 feet) 7g 1s 3c 5g 7c 10 lb.
Chain mail 79g 2s 2c 49g 9s 3c 55 lb. 16. Stealth Disadvantage (req. Str 13)
Chain shirt 36g 1c 25g 4s 20 lb. 13 + Dex modifier (max 2)
Chalk (1 piece) 1c --
Clothes, Common 4s 7c 3s 4c 3 lb.
Clothes, costume 7g 2s 3c 6g 1s 9c 4 lb.
Clothes, fine 15g 7s 2c 12g 7c 6 lb.
Clothes, traveler’s 1g 9s 9c 1g 5s 3c 4 lb.
Club 1c --
Cobbler’s tools 4g 3s 9c 2g 9s 4c 5 lb.
Cooking Pot 1g 7s 2c 1g 1s 3c A metal pot with a lid, suitable for cooking meals over an open flame or campfire.
Cook’s utensils 6s 3c 4s 4c 8 lb.
Crossbow, hand 75g 7s 5c 51g 3s 9c 3 lb. 1d6 piercing, "Ammunition (range 30/120), light, loading"
Crossbow, heavy 43g 7c 33g 1s 1c 18 lb. 1d10 piercing, "Ammunition (range 100/400), heavy, loading, two-handed"
Crossbow, light 23g 4s 6c 17g 4s 1c 5 lb. 1d8 piercing, "Ammunition (range 80/320), loading, two-handed"
Crowbar 1g 7s 8c 1g 2s 9c 5 lb.
Dart 3c 3c 1/4 lb. 1d4 piercing, "Finesse, thrown (range 20/60)"
Dice set 6c 4c --
Drum 5g 7s 8c 4g 4s 3c 3 lb.
Dulcimer 23g 9s 7c 17g 6c 10 lb.
Fishing Rod 1g 7s 7c A simple rod with a line and hook, used for catching fish in rivers, lakes, and ponds.
Fishing tackle 8s 1c 7s 4 lb.
Flail 10g 7g 7s 4c 2 lb. 1d8 bludgeoning
Flask or Tankard 1c --
Flute 1g 8s 9c 1g 4s 4c 1 lb.
Glassblower’s tools 23g 6s 8c 18g 3c 5 lb.
Grappling hook 2g 1s 2c 1g 8s 1c 4 lb.
Greataxe 27g 3s 2c 20g 2s 7c 7 lb. 1d12 slashing, "Heavy, two-handed"
Greatclub 9c 6c 10 lb. 1d8 bludgeoning, Two-handed
Greatsword 54g 9s 6c 44g 3s 4c 6 lb. 2d6 slashing, "Heavy, two-handed"
Halberd 21g 8s 16g 5s 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Half plate 646g 4s 3c 496g 1c 40 lb. 15 + Dex modifier (max 2). Stealth Disadvantage
Hammer 9s 8c 7s 3c 3 lb.
Hammer and Nails 4s 9c 3s 2c A sturdy hammer and a handful of iron nails, useful for repairs and construction.
Handaxe 5g 3s 6c 4g 4s 4c 2 lb. 1d6 slashing, "Light, thrown (range 20/60)"
Healing Potion 43g 6s 9c 29g 9s 7c A vial of red liquid that accelerates natural healing, mending wounds and injuries.
Hide 9g 6s 3c 7g 4s 8c 12 lb. 12 + Dex modifier (max 2)
Holy Water (flask) 34g 7s 6c 24g 1s 1c 1 lb.
Horn 2g 7s 2c 1g 9s 5c 2 lb.
Hourglass 25g 3s 5c 22g 6c 1 lb.
Hunting trap 4g 5s 4c 3g 1c 25 lb.
Ink (1 ounce bottle) 10g 7s 7c 8g 2s 5c --
Ink and Quill 1c --
Ink pen 1c 1c --
Javelin 4s 7c 3s 4c 2 lb. 1d6 piercing, Thrown (range 30/120)
Jeweler’s tools 24g 2s 7c 21g 1s 2 lb.
Jug or Pitcher 1c --
Kit, climber’s 26g 6s 18g 9s 5c 12 lb.
Kit, disguise 28g 9s 7c 23g 4s 4c 3 lb.
Kit, herbalism 3g 9s 3c 3g 1s 8c 3 lb.
Kit, mess 1s 6c 1s 4c 1 lb.
Kit, poisoner’s 48g 2s 9c 38g 4s 3c 2 lb.
Ladder (10-foot) 5c 4c 25 lb.
Lance 10g 5s 4c 8g 6s 3c 6 lb. 1d12 piercing, "Reach, secial"
Lantern 4g 9s 5c 3g 2s 1c A metal lantern with glass panels, fueled by oil and equipped with a handle for easy carrying.
Lantern Oil 2c 2c A flask of flammable oil used to fuel lanterns and torches, providing illumination in the dark.
Lantern, hooded 5g 3s 7c 3g 8s 6c 2 lb.
Leather 10g 7c 7g 1s 3c 10 lb. 11 + Dex modifier
Leatherworker’s tools 4g 1s 8c 3g 2s 5 lb.
Light Hammer 2g 1s 7c 1g 6s 5c 2 lb. 1d4 bludgeoning, "Light, thrown (range 20/60)"
Lock 9g 8s 6c 7g 4s 4c 1 lb.
Lockpicks 26g 2s 5c 19g 5s 5c A set of delicate tools used for picking locks and bypassing security mechanisms.
Longbow 62g 8s 1c 48g 6s 8c 2 lb. 1d8 piercing, "Ammunition (range 150/600), heavy, two-handed"
Longsword 15g 7s 4c 11g 3s 9c 3 lb. 1d8 slashing, Versatile (1d10)
Lute 40g 2s 6c 35g 2s 2c 2 lb.
Lyre 33g 8s 3c 28g 3s 2 lb.
Mace 4g 2s 7c 3g 2s 4c 4 lb. 1d6 bludgeoning
Magnifying glass 104g 5s 1c 70g 6s 1c --
Manacles 2g 1s 9c 1g 5s 9c 6 lb.
Map of the Region 8g 8s 9c 6g 2s 1c A detailed map depicting local landmarks, roads, and geographical features.
Mason’s tools 14g 4s 7c 10g 7s 8 lb.
Maul 10g 6s 5c 9g 1s 6c 10 lb. 2d6 bludgeoning, "Heavy, two-handed"
Mirror, steel 4g 6s 7c 3g 2s 3c 1/2 lb.
Morningstar 18g 7s 3c 12g 1s 8c 4 lb. 1d8 piercing
Navigator’s tools 26g 1s 9c 17g 2s 4c 2 lb.
Net 1g 8c 8s 3 lb. "Special, thrown (range 5/15)"
Oil (flask) 6c 5c 1 lb.
Padded 4g 8s 8c 3g 5s 8 lb. 11 + Dex modifier Stealth Disadvantage
Painter’s supplies 10g 3s 5c 6g 1s 6c 5 lb.
Pan flute 9g 1s 5c 6g 9s 3c 2 lb.
Parchment (one sheet) 8c 6c --
Perfume (vial) 6g 6s 6c 5g 4s 6c --
Pick, miner’s 2g 1g 7s 8c 10 lb.
Pike 5g 1s 6c 2g 8s 9c 18 lb. 1d10 piercing, "Heavy, reach, two-handed"
Piton 1c --
Plate 1370g 1s 1076g 4s 1c 65 lb. 18. Stealth Disadvantage (req. Str 15)
Playing card set 4s 3c 3s 4c --
Poison, basic (vial) 114g 2s 4c 89g 6c --
Pole (10-foot) 2c 1c 7 lb.
Pot, iron 2g 7c 1g 4s 6c 10 lb.
Potter’s tools 10g 2s 6c 8g 5s 8c 3 lb.
Pouch 3s 3c 2s 1c 1 lb.
Quarterstaff 2s 1s 6c 4 lb. 1d6 bludgeoning, Versatile (1d8)
Ram, portable 3g 6s 1c 2g 4s 7c 35 lb.
Rapier 24g 1s 1c 18g 8c 2 lb. 1d8 piercing, Finesse
Rations (1 day) 5s 6c 4s 4c 2 lb.
Ring mail 37g 3s 3c 28g 2s 2c 40 lb. 14. Stealth Disadvantage
Robes 1g 1s 6s 2c 4 lb.
Rope, 50 feet 9s 9c 6s 2c A length of sturdy hemp rope, useful for climbing, tying, and securing objects.
Rope, hempen (50 feet) 5s 7c 3s 9c 10 lb.
Rope, silk (50 feet) 8g 8s 1c 6g 3s 5c 5 lb.
Sack 1c 1c 1/2 lb.
Saddlebags 4g 4s 4c 3g 6s 3c Large leather bags designed to hang from a saddle, ideal for carrying supplies while riding.
Scale mail 37g 1s 3c 28g 2s 5c 45 lb. 14 + Dex modifier (max 2). Stealth Disadvantage
Scale, merchant’s 4g 6s 7c 3g 3s 1c 3 lb.
Scimitar 25g 8s 2c 22g 1s 4c 3 lb. 1d6 slashing, "Finesse, light"
Sealing wax 2s 4c 1s 8c --
Shawm 2g 3c 1g 4s 4c 1 lb.
Shield 9g 6s 4c 7g 5s 1c 6 lb. (+2)
Shortbow 28g 5s 9c 18g 6s 9c 2 lb. 1d6 piercing, "Ammunition (range 80/320), two-handed"
Shortsword 10g 3s 8c 8g 1s 7c 2 lb. 1d6 piercing,"Finesse, light"
Shovel 1g 7s 9c 1g 2s 1c 5 lb.
Sickle 1g 4c 7s 2c 2 lb. 1d4 slashing, Light
Signet ring 4g 1c 2g 4s --
Sling 9c 7c 1d4 bludgeoning, Ammunition (range 30/120)
Sling bullets (20) 1c --
Spear 9s 2c 7s 3c 3 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Spellbook 47g 36g 4s 3c 3 lb.
Spikes, iron (10) 1g 1c 7s 6c 5 lb.
Splint 191g 5s 6c 147g 1s 2c 60 lb. 17. Stealth Disadvantage (req. Str 15)
Spyglass 804g 9s 8c 541g 2s 1c 1 lb.
Studded leather 56g 6s 9c 40g 9s 6c 13 lb. 12 + Dex modifier
Tent, two-person 2g 1s 9c 1g 4s 2c 20 lb.
Tents 9g 1s 5c 6g 2s 6c A portable shelter made of canvas, supported by collapsible poles and pegs.
Thieves’ tools 29g 4s 1c 20g 9s 5c 1 lb.
Tinderbox 5s 6c 3s 5c 1 lb.
Tinker’s tools 54g 4c 34g 6s 3c 10 lb.
Torch 4c 3c 1 lb.
Trail Rations 4s 3c 3s 5c A pre-packaged assortment of dried fruits, nuts, and jerky, perfect for long journeys.
Traveler's Clothes 8s 8c 5s 7c A set of practical clothing suitable for long journeys, made of durable fabrics.
Traveler's Rations 1g 1s 9s 5c A bundle of dried meats, bread, and cheese, providing sustenance for a day's journey.
Trident 4g 5s 7c 4g 5s 2c 4 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Vial 9s 4c 7s 1c --
Viol 25g 9s 6c 17g 9s 9c 1 lb.
Warhammer 16g 9g 7s 8c 2 lb. 1d8 bludgeoning, Versatile (1d10)
Waterskin 1s 5c 1s 1c 5 lb. (full)
Weaver’s tools 1g 1s 1c 6s 4c 5 lb.
Whetstone 4c 3c A small stone used for sharpening blades and keeping weapons and tools in good condition.
Whip 1g 8s 1c 1g 3s 3c 3 lb. 1d4 slashing, "Finesse, reach"
Woodcarver’s tools 8s 9c 6s 4c 5 lb.
cinnamon 9s 2c 7s 9c 1 lb.
cloves 2g 9s 8c 2g 4s 6c 1 lb.
copper 4s 8c 3s 9c 1 lb.
cotton cloth 4s 4c 3s 4c 1 sq. yd.
ginger 9s 2c 6s 2c 1 lb.
gold 44g 2s 9c 35g 6s 1c 1 lb.
iron 1s 6c 1 lb.
linen 3g 8s 9c 3g 5c 1 sq. yd.
one baby chicken 5c 3c 1 lb. (limit 10 per week)
one baby cow 8g 2s 9c 6g 3s 7c --
one baby goat 1g 2c 9s --
one baby ox 17g 5s 6c 14g 1s 7c --
one baby sheep 1g 9s 6c 1g 3s 4c --
pepper 1g 9s 1c 1g 4s 5c 1 lb.
salt 1c --
silk 10g 7g 1s 5c 1 sq. yd.
silver 4g 7s 1c 3g 4s 9c 1 lb.
wheat 1c 1 lb.

Specialty/Trade Items

Item Buy Price Sell Price Description
Amulet of Serenity 93g 8s 1c 78g 9s 3c An amulet that calms the wearer's mind and soothes their emotions, providing inner peace and clarity.
Amulet of the Mage 7019g 1s 9c 5883g 7s 8c This amulet enhances the wearer's spellcasting abilities, increasing their potency.
Arcane Scroll (Invisibility) 191g 4s 9c 129g 6c --
Armor Potion (Standard) 77g 4s 6c 59g 1s 7c User's AC cannot fall below 13 + dexterity mod for 1 day.
Ashes of Al'ar 16977g 3c 11486g 7s 3c This box is magically sealed with 4 gem slots on each face. Legend has it that He who can imbue the case with the proper gem stones will be able to harness the power of Al'ar.
Azurite 19g 6s 2c 14g 8s 4c gem
Black Pearl 296g 7s 6c 232g 7s 5c gem
Chalice of Dreamweaving 374g 2s 6c 281g 1s 3c A chalice filled with enchanted liquid that induces vivid and prophetic dreams when consumed.
Chalice of Life 204g 7s 9c 138g 9c A sacred chalice said to possess the power to heal wounds and cure diseases when filled with water.
Crystal Orb of Fortune Telling 75g 6s 5c 53g 4s 8c A mesmerizing crystal orb used by skilled fortune tellers to peer into the future.
Dagger of Venom 5388g 5s 3c 3773g 1s 1c This finely crafted dagger is coated with a potent venom that poisons its victims.
Dust of Disappearance 2585g 2s 1c 1789g 5s 2c This ornate item once belonged to the legendary hero Cyne, leader of Athyer's Guild.
Flask of Liquid Courage 70g 9c 50g 8s 1c A flask containing a potent liquid that temporarily boosts the drinker's confidence and bravery.
Headband of Intellect (+6) 23134g 9s 8c 17754g 2c --
Lens of Truth 83g 5s 6c 62g 4s 8c A magnifying lens that reveals hidden truths and illusions when viewed through.
Mask of the Veil 15g 2s 6c 9g 9s 6c A mask that grants the wearer the ability to blend seamlessly into their surroundings, becoming nearly invisible.
Mirror of Memory 128g 1s 6c 103g 5c A mirror that reflects memories instead of images, allowing the viewer to relive past experiences and moments.
Musical Instrument (Bassoon) 129g 6s 9c 85g 7s 6c A large woodwind instrument with a double reed mouthpiece and long, folded tube, played by blowing air through the reeds.
Musical Instrument (Clarinet) 19g 9s 3c 14g 8s 9c A woodwind instrument with a cylindrical bore and single reed mouthpiece, played by blowing air through the reed.
Musical Instrument (Concertina) 34g 8s 25g 5s 6c A small, hexagonal accordion-like instrument with buttons on both ends, producing sound by pressing buttons and squeezing the bellows.
Musical Instrument (Piccolo) 49g 8s 7c 36g 1s 3c A small, high-pitched woodwind instrument resembling a flute, played by blowing air across a mouthpiece.
Musical Instrument (Trumpet) 26g 5s 4c 21g 2s 5c A brass instrument with a narrow tube and flared bell, played by buzzing the lips into a mouthpiece.
Musical Instrument (Xylophone) 8g 5s 2c 6g 4s 5c A percussion instrument with wooden bars of different lengths, played by striking with mallets.
Potion of Blur 161g 7s 6c 113g 7s 8c A clear ichor, contained in a faceted phial sealed with wax.
Potion of Endure elements 50g 9s 2c 42g 5s 4c This green tincture causes the air to become warm and humid when used.
Potion of Jump 33g 9s 23g 2s 1c A glowing ichor, contained in a crystal jar etched with holy symbols.
Red Garnet 101g 9s 6c 63g 8s 7c gem
Rod of Absorption 17455g 4s 7c 13819g 2s 8c This rod can absorb and store magical energy, allowing its wielder to harness it later.
Sack of Apples 6g 3s 2c 5g 1s 7c 50 lb.Can be bought in fractions. 1g
Shard of the Stars 427g 8s 3c 341g 5s 6c A shimmering crystal shard said to contain the essence of the cosmos, capable of enhancing magical abilities.
Skooma 40g 1s 2c 32g 3s For 8 hours, gain advantage on all Charisma checks but disadvantage on all Intelligence, Dexterity, and Wisdom checks.
Staff of Abjuration (16 of 50 charges) 20695g 3s 5c 17949g 8s 1c This masterwork staff is said to be imbued with thesirit of the renowned wizard Amrad, who slew the Leviathan of the Sea of Lauce. (design provides clue to function)
Tome of Arcane Secrets 469g 1s 3c 292g 1s 4c A tome filled with forbidden knowledge and powerful spells, guarded by ancient enchantments.
Veil of Concealment 65g 2s 8c 47g 4s 4c A shimmering veil that obscures the wearer's features, granting them anonymity and protection.
Wand of Neutralize Poison 5062g 1s 3c 3997g 7s 1c (13 of 50 charges) This distinctive wand also grants the magical ability to endure extreme cold for one hour per day.
Whispering Amulet 76g 1s 7c 57g 6s 6c An enchanted amulet that allows the wearer to communicate telepathically with nearby allies.