stockpile inventory lists


Latest Update

2026-03-29 06:12:26


General Items

Item Buy Price Sell Price Description
Abacus 1g 7s 5c 1g 4s 2c 2 lb.
Acid (vial) 23g 8s 1c 18g 3c 1 lb.
Alchemist’s fire (flask) 50g 3s 6c 32g 7s 5c 1 lb.
Alchemist’s supplies 48g 9s 3c 36g 6s 3c 8 lb.
Antitoxin (vial) 48g 4s 2c 36g 1s 8c --
Arrows (20) 7s 3c 5s 6c 1 lb.
Backpack 2g 5s 9c 1g 9s 1c 5 lb.
Basket 3s 3c 2s 6c 2 lb.
Battleaxe 9g 1s 9c 6g 1s 4c 4 lb. 1d8 slashing, Versatile (1d10)
Bedroll 5s 5c 3s 9c 7 lb.
Bell 1g 1c 7s 4c --
Blanket 4s 2c 3s 1c 3 lb.
Block and tackle 9s 3c 6s 3c 5 lb.
Blowgun 7g 1s 1c 4g 8s 9c 1 lb. 1 piercing, "Ammunition (range 25/100), loading"
Book 17g 3s 2c 11g 2s 6c 5 lb.
Bottle, glass 1g 1s 8c 8s 6c 2 lb.
Breastplate 494g 2s 327g 4s 3c 20 lb. 14 + Dex modifier (max 2)
Brewer’s supplies 17g 3s 6c 14g 8s 6c 9 lb.
Bucket 1c --
Calligrapher's Supplies 8g 1s 5g 4s 7c 5 lb.
Caltrops (bag of 20) 1g 5s 7c 2 lb.
Carpenter’s tools 7g 3s 4c 5g 7s 1c 6 lb.
Cartographer’s tools 17g 6s 8c 11g 8c 6 lb.
Case, crossbow bolt 1g 5s 4c 1g 3c 1 lb.
Chain (10 feet) 7g 1s 2c 5g 2s 10 lb.
Chain mail 93g 9s 6c 56g 9s 8c 55 lb. 16. Stealth Disadvantage (req. Str 13)
Chain shirt 42g 6s 4c 30g 7s 8c 20 lb. 13 + Dex modifier (max 2)
Chalk (1 piece) 1c --
Chest 7g 2s 6c 5g 3s 8c 25 lb.
Clothes, Common 4s 6c 3s 3c 3 lb.
Clothes, costume 6g 8s 4c 4g 7s 5c 4 lb.
Clothes, fine 12g 5s 4c 8g 9s 5c 6 lb.
Clothes, traveler’s 1g 9s 8c 9s 7c 4 lb.
Club 1c --
Cobbler’s tools 4g 3s 3c 2g 8s 8c 5 lb.
Component pouch 24g 9s 2c 19g 4s 5c 2 lb.
Cooking Pot 1g 9s 1g 3s 9c A metal pot with a lid, suitable for cooking meals over an open flame or campfire.
Cook’s utensils 8s 2c 6s 3c 8 lb.
Crossbow bolts (20) 8s 7c 6s 5c 1.5 lb.
Crossbow, hand 73g 3s 7c 55g 3 lb. 1d6 piercing, "Ammunition (range 30/120), light, loading"
Crossbow, heavy 41g 7c 34g 4s 6c 18 lb. 1d10 piercing, "Ammunition (range 100/400), heavy, loading, two-handed"
Crossbow, light 27g 5s 20g 3s 2c 5 lb. 1d8 piercing, "Ammunition (range 80/320), loading, two-handed"
Crowbar 1g 6s 6c 1g 1s 7c 5 lb.
Dart 3c 2c 1/4 lb. 1d4 piercing, "Finesse, thrown (range 20/60)"
Dice set 8c 6c --
Drum 4g 8s 9c 4g 1s 7c 3 lb.
Dulcimer 26g 2s 8c 19g 5s 4c 10 lb.
Fishing Rod 1g 4c 6s 2c A simple rod with a line and hook, used for catching fish in rivers, lakes, and ponds.
Fishing tackle 8s 3c 5s 8c 4 lb.
Flail 10g 1s 1c 7g 6s 4c 2 lb. 1d8 bludgeoning
Flask or Tankard 1c --
Flute 1g 8s 4c 1g 4s 5c 1 lb.
Glaive 16g 7s 9c 13g 5s 6c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Glassblower’s tools 26g 5s 9c 21g 2s 2c 5 lb.
Grappling hook 1g 5s 7c 1g 3s 4 lb.
Greataxe 25g 7s 19g 6s 4c 7 lb. 1d12 slashing, "Heavy, two-handed"
Greatclub 1s 8c 10 lb. 1d8 bludgeoning, Two-handed
Greatsword 52g 4s 4c 31g 3s 9c 6 lb. 2d6 slashing, "Heavy, two-handed"
Halberd 20g 4s 2c 16g 6s 1c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Half plate 640g 9s 9c 451g 2s 7c 40 lb. 15 + Dex modifier (max 2). Stealth Disadvantage
Hammer 8s 2c 5s 5c 3 lb.
Hammer, sledge 1g 5s 2c 1g 2s 5c 10 lb.
Handaxe 4g 5s 6c 3g 1c 2 lb. 1d6 slashing, "Light, thrown (range 20/60)"
Healing Potion 48g 9s 2c 36g 5s 6c A vial of red liquid that accelerates natural healing, mending wounds and injuries.
Holy Water (flask) 31g 1s 7c 26g 7s 8c 1 lb.
Ink (1 ounce bottle) 9g 7s 5g 8s 6c --
Ink and Quill 1c 1c A small vial of ink and a quill pen, essential for writing letters, maps, and contracts.
Jeweler’s tools 21g 7s 6c 12g 4s 2c 2 lb.
Jug or Pitcher 1c --
Kit, climber’s 27g 8s 5c 23g 1s 8c 12 lb.
Kit, disguise 25g 9s 4c 21g 6s 7c 3 lb.
Kit, forgery 14g 1s 2c 9g 8c 5 lb.
Kit, healer’s 4g 8s 7c 3g 9s 5c 3 lb.
Kit, herbalism 3g 6s 4c 2g 7s 4c 3 lb.
Kit, mess 1s 8c 1s 3c 1 lb.
Kit, poisoner’s 52g 9c 40g 5s 2c 2 lb.
Ladder (10-foot) 7c 5c 25 lb.
Lamp 4s 6c 3s 1 lb.
Lance 10g 6s 5g 5s 2c 6 lb. 1d12 piercing, "Reach, secial"
Lantern 5g 2c 4g 2s 2c A metal lantern with glass panels, fueled by oil and equipped with a handle for easy carrying.
Lantern Oil 4c 3c A flask of flammable oil used to fuel lanterns and torches, providing illumination in the dark.
Lantern, hooded 5g 1s 3c 3g 6s 1c 2 lb.
Leather 9g 6s 1c 7g 1s 6c 10 lb. 11 + Dex modifier
Leatherworker’s tools 4g 2s 5c 2g 7s 3c 5 lb.
Lock 9g 6s 4c 6g 5s 4c 1 lb.
Lockpicks 27g 1s 9c 17g 1s 3c A set of delicate tools used for picking locks and bypassing security mechanisms.
Longbow 59g 9s 8c 54g 5s 7c 2 lb. 1d8 piercing, "Ammunition (range 150/600), heavy, two-handed"
Longsword 15g 2s 3c 10g 5s 5c 3 lb. 1d8 slashing, Versatile (1d10)
Lute 40g 9s 7c 31g 7s 4c 2 lb.
Lyre 32g 9s 9c 24g 6s 7c 2 lb.
Mace 4g 9s 3g 5s 4 lb. 1d6 bludgeoning
Magnifying glass 104g 8c 71g 9s 1c --
Manacles 2g 3s 4c 1g 6s 3c 6 lb.
Map of the Region 9g 2s 5c 7g 2s 8c A detailed map depicting local landmarks, roads, and geographical features.
Mason’s tools 14g 8s 2c 11g 9s 9c 8 lb.
Maul 10g 5s 6c 6g 9s 3c 10 lb. 2d6 bludgeoning, "Heavy, two-handed"
Mirror, steel 4g 4s 2g 7s 6c 1/2 lb.
Morningstar 17g 8c 12g 1s 8c 4 lb. 1d8 piercing
Oil (flask) 6c 5c 1 lb.
Padded 4g 7s 2c 4g 1s 5c 8 lb. 11 + Dex modifier Stealth Disadvantage
Painter’s supplies 9g 9s 2c 6g 9s 6c 5 lb.
Pan flute 9g 5s 9c 7g 6s 7c 2 lb.
Paper (one sheet) 1s 9c 1s 4c --
Perfume (vial) 5g 9s 2c 4g 7s 2c --
Pick, miner’s 1g 9s 1c 1g 1s 9c 10 lb.
Pike 5g 2s 4c 3g 5s 6c 18 lb. 1d10 piercing, "Heavy, reach, two-handed"
Piton 1c 1c 1/4 lb.
Plate 1433g 4s 9c 1030g 8s 65 lb. 18. Stealth Disadvantage (req. Str 15)
Playing card set 4s 2c 2s 7c --
Pole (10-foot) 3c 3c 7 lb.
Potion of Healing 55g 8s 7c 42g 9s 1/2 lb.
Potter’s tools 10g 4c 6g 8s 9c 3 lb.
Pouch 4s 3s 1c 1 lb.
Quarterstaff 1s 8c 1s 2c 4 lb. 1d6 bludgeoning, Versatile (1d8)
Quiver 8s 3c 4s 6c 1 lb.
Ram, portable 3g 2s 5c 2g 2s 5c 35 lb.
Rapier 32g 9s 7c 25g 4s 2c 2 lb. 1d8 piercing, Finesse
Rations (1 day) 4s 8c 3s 6c 2 lb.
Ring mail 36g 6s 8c 27g 2s 8c 40 lb. 14. Stealth Disadvantage
Robes 1g 3c 7s 6c 4 lb.
Rope, 50 feet 8s 6c 5s 6c A length of sturdy hemp rope, useful for climbing, tying, and securing objects.
Rope, hempen (50 feet) 6s 7c 5s 1c 10 lb.
Rope, silk (50 feet) 8g 6s 3c 7g 1s 8c 5 lb.
Sack 3c 2c 1/2 lb.
Saddlebags 4g 5s 6c 3g 5s 2c Large leather bags designed to hang from a saddle, ideal for carrying supplies while riding.
Scale mail 39g 9s 9c 30g 9s 5c 45 lb. 14 + Dex modifier (max 2). Stealth Disadvantage
Scale, merchant’s 4g 8s 5c 2g 9s 1c 3 lb.
Scimitar 26g 4c 19g 8s 6c 3 lb. 1d6 slashing, "Finesse, light"
Sealing wax 2s 6c 1s 6c --
Shawm 1g 9s 5c 1g 3s 1 lb.
Shortbow 28g 5s 1c 21g 3s 5c 2 lb. 1d6 piercing, "Ammunition (range 80/320), two-handed"
Shortsword 10g 1s 6c 8g 9c 2 lb. 1d6 piercing,"Finesse, light"
Shovel 1g 8s 8c 1g 4c 5 lb.
Signal whistle 1c --
Signet ring 3g 9s 2g 7s 9c --
Sling 1s 8c 1d4 bludgeoning, Ammunition (range 30/120)
Sling bullets (20) 1c --
Smith’s tools 19g 7s 1c 16g 6s 9c 8 lb.
Spellbook 45g 8s 8c 36g 7c 3 lb.
Spikes, iron (10) 8s 8c 6s 5c 5 lb.
Splint 183g 4s 4c 124g 2s 8c 60 lb. 17. Stealth Disadvantage (req. Str 15)
Spyglass 870g 736g 2s 4c 1 lb.
Tent, two-person 1g 9s 4c 1g 3s 2c 20 lb.
Thieves’ tools 27g 7s 9c 25g 3s 3c 1 lb.
Tinker’s tools 49g 4s 2c 29g 1s 4c 10 lb.
Torch 6c 4c 1 lb.
Trail Rations 4s 4c 3s 7c A pre-packaged assortment of dried fruits, nuts, and jerky, perfect for long journeys.
Traveler's Clothes 8s 8c 5s 2c A set of practical clothing suitable for long journeys, made of durable fabrics.
Traveler's Rations 8s 4c 6s 8c A bundle of dried meats, bread, and cheese, providing sustenance for a day's journey.
Trident 4g 8s 4c 3g 4s 4 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Vial 9s 9c 8s --
War Pick 6g 2s 2c 3g 9s 9c 2 lb. 1d8 piercing
Warhammer 15g 1s 7c 9g 8s 2c 2 lb. 1d8 bludgeoning, Versatile (1d10)
Waterskin 1s 6c 1s 1c 5 lb. (full)
Weaver’s tools 1g 1s 2c 9s 1c 5 lb.
Whetstone 5c 4c A small stone used for sharpening blades and keeping weapons and tools in good condition.
Whip 1g 7s 4c 1g 4s 2c 3 lb. 1d4 slashing, "Finesse, reach"
Woodcarver’s tools 8s 8c 6s 8c 5 lb.
canvas 2c 1c 1 sq. yd.
cinnamon 9s 8c 7s 7c 1 lb.
cloves 2g 9s 2g 1s 3c 1 lb.
copper 4s 6c 3s 6c 1 lb.
cotton cloth 4s 3c 3s 1c 1 sq. yd.
flour 1c --
gold 44g 8c 36g 1s 1c 1 lb.
linen 3g 7s 6c 2g 7s 9c 1 sq. yd.
one baby chicken 4c 2c 1 lb. (limit 10 per week)
one baby cow 9g 8s 7c 7g 4s 4c --
one baby goat 9s 8c 7s 9c --
one baby ox 19g 3s 3c 14g 4s 4c --
one baby pig 3g 1s 4c 2g 3s 6c --
one baby sheep 2g 3c 1g 3s 9c --
pepper 2g 8c 1g 7s 1c 1 lb.
saffron 16g 3s 9c 12g 8s 9c 1 lb.
salt 1c 1c 1 lb.
silk 11g 1s 1c 9g 1s 6c 1 sq. yd.
wheat 3c 2c 1 lb.

Specialty/Trade Items

Item Buy Price Sell Price Description
Arcane Scroll 30g 1c 23g 2s 6c Protection from chaos
Arcane Scroll (Detect Undead) 48g 1s 8c 36g 4s 7c --
Azurite 16g 3s 4c 12g 3s 6c gem
Blade of Olympus 716g 6c 517g 1s 4c Weapon (greatsword). Requires 16 strength to wield. If you hit a Huge or larger creature with this magic greatsword, you deal an extra 2d6 damage.
Buckler 12785g 6s 3c 9157g 8s 4c (+3),(+3 shield)
Crystal Orb of Fortune Telling 49g 8s 7c 35g 3c A mesmerizing crystal orb used by skilled fortune tellers to peer into the future.
Dust of Disappearance 2638g 9s 5c 1720g 9s 9c This ornate item once belonged to the legendary hero Cyne, leader of Athyer's Guild.
Echoing Conch Shell 74g 5s 5c 62g 3s 9c A conch shell that amplifies and echoes sounds when blown into, perfect for signaling over long distances.
Elixir of Transformation 127g 7s 7c 77g 2s 4c A potent elixir that temporarily transforms the drinker into a different creature or form.
Everburning Torch 24g 9s 3c 19g 3s 7c A magical torch that burns endlessly without the need for fuel, casting a steady light in dark places.
Horn of Blasting 28377g 4s 6c 21545g 1c This horn can produce a deafening blast when blown, capable of stunning foes.
Large Iron Box 8s 6c 5s 3c 100 lb.
Manual of Gainful Exercise (+1) 25852g 5s 2c 16135g 5s 9c This ornate item once belonged to the elf adventurer Dama, who vanished in the Lair of Poisonous Worms. (design provides clue to function)
Mask of the Veil 24g 1s 6c 21g 3s 3c A mask that grants the wearer the ability to blend seamlessly into their surroundings, becoming nearly invisible.
Mirror of Reflection 98g 6s 7c 78g 8s 9c A magical mirror that reflects not only one's physical appearance but also their innermost thoughts and desires.
Musical Instrument (Accordion) 41g 9s 3c 39g 1s 2c A portable wind instrument with a keyboard and bellows, producing sound by pressing keys and squeezing the bellows.
Musical Instrument (Clarinet) 40g 7s 1c 36g 4s 6c A woodwind instrument with a cylindrical bore and single reed mouthpiece, played by blowing air through the reed.
Musical Instrument (Concertina) 40g 9s 4c 31g 7c A small, hexagonal accordion-like instrument with buttons on both ends, producing sound by pressing buttons and squeezing the bellows.
Musical Instrument (Lute) 50g 1s 4c 34g 4s 5c A stringed instrument with a resonating body and fretted neck, used for playing music.
Musical Instrument (Tabla) 82g 3s 9c 60g 8s A pair of small, hand drums used in traditional Indian music, played by tapping with the fingers or palms.
Musical Instrument (Ukulele) 19g 7s 2c 14g 8s 3c A small, four-stringed instrument resembling a guitar, played by plucking or strumming.
Onyx Goblet 22g 2s 4c 16g 8s 4c --
Potion of Blur 205g 6s 7c 131g 4c A clear ichor, contained in a faceted phial sealed with wax.
Potion of Flying 810g 9c 559g 4s 8c This potion grants the ability to fly for a limited duration when consumed.
Potion of shield of faith 1105g 6s 8c 786g 3c (+5)
Ring of Climbing 3196g 7s 8c 2494g 9s 5c This battered ring is said to grant a single wish once every score of years.
Rod of Absorption 29204g 5s 6c 20928g 4s 6c This rod can absorb and store magical energy, allowing its wielder to harness it later.
Rod of Flame Extinguishing 9627g 4s 4c 7064g 2s 1c This thin blackthorn rod once belonged to the half-elf hero Gonerdhil, leader of the Council of the Emerald Bear.
Rod of extend metamagic (lesser) 3289g 1s 9c 2348g 1s "This heavy ash rod once belonged to the dwarf adventurer Rida Heredotr, who vanished in the Lost Chambers of the Wraith Countess."
Rod of the Viper 20144g 8s 3c 14627g 3s 9c This ash rod was created by a god of magic for his most loyal hero. (inscription provides clue to function)
Staff of Healing (25 of 50 charges) 14048g 5s 3c 9272g 6s 4c This heavy staff is said to be imbued with thesirit of the halfling artificer Ilin Derhin, who slew the Leviathan of the Sea of Thieves.
Wand of Acid Arrow (12 of 50 charges) 1302g 2c 955g 8s 9c This heavy yew wand also repels small insects when held.
Wand of Magic Missiles 2778g 5s 7c 1979g 1s 2c This wand can cast Magic Missile, sending forth a barrage of arcane missiles.
Whispering Wind Chime 114g 2s 1c 96g 7s 1c A set of wind chimes that emit soothing whispers when stirred by the breeze.