stockpile inventory lists


Latest Update

2025-11-23 05:17:58


General Items

Item Buy Price Sell Price Description
Abacus 1g 9s 7c 1g 3s 8c 2 lb.
Acid (vial) 18g 6s 1c 12g 3s 6c 1 lb.
Alchemist’s fire (flask) 56g 5s 6c 38g 7s 9c 1 lb.
Alchemist’s supplies 47g 1s 2c 32g 1c 8 lb.
Antitoxin (vial) 56g 3s 2c 42g 3s 9c --
Arrows (20) 1g 8c 7s 1 lb.
Backpack 2g 2s 1g 6s 5 lb.
Ball bearings (bag of 1,000) 1g 1c 9s 1c 2 lb.
Basket 3s 4c 2s 8c 2 lb.
Battleaxe 8g 5s 6g 6s 7c 4 lb. 1d8 slashing, Versatile (1d10)
Bedroll 7s 3c 4s 6c 7 lb.
Bedroll 1g 8c 7s 7c A thick, padded blanket rolled up for easy carrying, providing a comfortable place to rest while camping.
Bell 1g 6c 8s 2c --
Blanket 4s 8c 3s 6c 3 lb.
Block and tackle 1g 7s 8c 5 lb.
Blowgun 11g 9s 4c 8g 9s 2c 1 lb. 1 piercing, "Ammunition (range 25/100), loading"
Blowgun Needles (50) 1g 8c 8s 5c 1 lb.
Book 21g 5c 16g 5s 4c 5 lb.
Bottle, glass 1g 9s 7c 1g 4s 2c 2 lb.
Breastplate 428g 6s 359g 20 lb. 14 + Dex modifier (max 2)
Brewer’s supplies 18g 9s 3c 13g 8s 7c 9 lb.
Bucket 1c --
Calligrapher's Supplies 6g 8s 4c 5g 2s 5c 5 lb.
Caltrops (bag of 20) 7s 9c 6s 1c 2 lb.
Candle 1c --
Carpenter’s tools 8g 3s 2c 6g 3s 6c 6 lb.
Cartographer’s tools 15g 2s 7c 13g 9s 2c 6 lb.
Case, crossbow bolt 7s 7c 5s 7c 1 lb.
Case, map or scroll 1g 7c 9s 1 lb.
Chain (10 feet) 5g 3c 3g 5s 4c 10 lb.
Chain mail 76g 3s 3c 57g 4s 4c 55 lb. 16. Stealth Disadvantage (req. Str 13)
Chain shirt 42g 7s 5c 28g 1s 1c 20 lb. 13 + Dex modifier (max 2)
Chalk (1 piece) 1c --
Chest 4g 8s 4c 3g 6s 5c 25 lb.
Clothes, Common 2s 3c 1s 7c 3 lb.
Clothes, costume 5g 3s 5c 3g 5s 3c 4 lb.
Clothes, fine 15g 11g 6c 6 lb.
Clothes, traveler’s 1g 9s 9c 1g 3s 1c 4 lb.
Club 2c 1c 2 lb. 1d4 bludgeoning, Light
Cobbler’s tools 5g 4s 5c 4g 5s 8c 5 lb.
Component pouch 27g 4s 7c 17g 3s 2c 2 lb.
Cooking Pot 2g 2s 9c 1g 7s 8c A metal pot with a lid, suitable for cooking meals over an open flame or campfire.
Cook’s utensils 1g 3c 7s 5c 8 lb.
Crossbow bolts (20) 8s 5c 5s 5c 1.5 lb.
Crossbow, hand 54g 5s 8c 40g 2s 2c 3 lb. 1d6 piercing, "Ammunition (range 30/120), light, loading"
Crossbow, light 25g 9s 8c 20g 3s 6c 5 lb. 1d8 piercing, "Ammunition (range 80/320), loading, two-handed"
Crowbar 2g 5c 1g 4s 6c 5 lb.
Dagger 2g 6s 1g 9s 3c 1 lb. 1d4 piercing, "Finesse, light, thrown (range 20/60)"
Dart 1c --
Dice set 9c 6c --
Drum 7g 4s 4c 5g 7s 3c 3 lb.
Dulcimer 26g 7s 4c 19g 1s 9c 10 lb.
Fishing Rod 7s 6c 5s 2c A simple rod with a line and hook, used for catching fish in rivers, lakes, and ponds.
Fishing tackle 9s 6s 3c 4 lb.
Flail 10g 6s 4c 7g 9s 1c 2 lb. 1d8 bludgeoning
Flask or Tankard 1c --
Flute 1g 6s 5c 1g 2s 1 lb.
Glaive 17g 5s 3c 12g 2s 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Glassblower’s tools 21g 9s 4c 15g 9s 3c 5 lb.
Greatclub 1s 3c 1s 10 lb. 1d8 bludgeoning, Two-handed
Greatsword 46g 2s 2c 40g 5s 9c 6 lb. 2d6 slashing, "Heavy, two-handed"
Halberd 17g 6s 3c 13g 9s 2c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Half plate 799g 7s 8c 515g 4c 40 lb. 15 + Dex modifier (max 2). Stealth Disadvantage
Hammer 9s 3c 7s 2c 3 lb.
Hammer and Nails 3s 7c 3s 1c A sturdy hammer and a handful of iron nails, useful for repairs and construction.
Hammer, sledge 1g 7s 1g 2s 7c 10 lb.
Handaxe 5g 4c 3g 6s 3c 2 lb. 1d6 slashing, "Light, thrown (range 20/60)"
Healing Potion 41g 1c 25g 5c A vial of red liquid that accelerates natural healing, mending wounds and injuries.
Hide 12g 1s 7c 10g 6s 6c 12 lb. 12 + Dex modifier (max 2)
Holy Water (flask) 24g 4s 1c 21g 1 lb.
Horn 3g 1c 2g 6s 4c 2 lb.
Hourglass 26g 4s 2c 17g 7s 1c 1 lb.
Hunting trap 2g 5s 3c 2g 4s 6c 25 lb.
Ink (1 ounce bottle) 9g 4c 6g 7s 6c --
Ink and Quill 3c 2c A small vial of ink and a quill pen, essential for writing letters, maps, and contracts.
Ink pen 1c --
Jeweler’s tools 20g 6s 3c 14g 2 lb.
Jug or Pitcher 1c 4 lb.
Kit, disguise 23g 6s 6c 17g 5s 6c 3 lb.
Kit, forgery 14g 6s 3c 9g 7s 5c 5 lb.
Kit, healer’s 4g 7s 1c 3g 7s 9c 3 lb.
Kit, herbalism 4g 9s 3g 4s 4c 3 lb.
Kit, mess 1s 3c 1s 1 lb.
Kit, poisoner’s 50g 7s 3c 35g 6s 2 lb.
Ladder (10-foot) 1s 7c 25 lb.
Lamp 2s 8c 2s 1c 1 lb.
Lance 11g 4s 5c 8g 9s 5c 6 lb. 1d12 piercing, "Reach, secial"
Lantern 4g 6s 7c 3g 6s 3c A metal lantern with glass panels, fueled by oil and equipped with a handle for easy carrying.
Lantern Oil 6c 5c A flask of flammable oil used to fuel lanterns and torches, providing illumination in the dark.
Lantern, bullseye 10g 5s 4c 7g 6s 6c 2 lb.
Lantern, hooded 4g 1s 7c 3g 5s 5c 2 lb.
Leatherworker’s tools 4g 9s 6c 3g 3s 2c 5 lb.
Light Hammer 1g 6s 9c 1g 1s 9c 2 lb. 1d4 bludgeoning, "Light, thrown (range 20/60)"
Lock 10g 1s 8c 8g 1s 9c 1 lb.
Lockpicks 24g 7s 5c 16g 3s 7c A set of delicate tools used for picking locks and bypassing security mechanisms.
Longbow 46g 1s 1c 32g 1s 8c 2 lb. 1d8 piercing, "Ammunition (range 150/600), heavy, two-handed"
Longsword 12g 6s 5c 9g 3s 3 lb. 1d8 slashing, Versatile (1d10)
Lute 34g 4s 5c 26g 2s 2 lb.
Lyre 26g 9s 1c 19g 3s 9c 2 lb.
Mace 4g 9s 5c 3g 6s 4 lb. 1d6 bludgeoning
Magnifying glass 95g 6s 7c 86g 6s 8c --
Manacles 1g 9s 6c 1g 5s 3c 6 lb.
Map of the Region 11g 3s 8c 7g 2s 9c A detailed map depicting local landmarks, roads, and geographical features.
Mason’s tools 10g 9g 4s 6c 8 lb.
Maul 11g 9s 1c 8g 6s 1c 10 lb. 2d6 bludgeoning, "Heavy, two-handed"
Mirror, steel 5g 2s 3g 6s 5c 1/2 lb.
Morningstar 13g 2s 10g 3s 5c 4 lb. 1d8 piercing
Navigator’s tools 24g 8s 4c 18g 9s 9c 2 lb.
Net 9s 7s 8c 3 lb. "Special, thrown (range 5/15)"
Oil (flask) 1c --
Padded 4g 1s 3g 8c 8 lb. 11 + Dex modifier Stealth Disadvantage
Painter’s supplies 8g 3s 5c 6g 5s 8c 5 lb.
Pan flute 11g 1c 8g 3s 7c 2 lb.
Paper (one sheet) 1s 1c 8c --
Parchment (one sheet) 5c 3c --
Perfume (vial) 5g 1s 9c 3g 5s 3c --
Pick, miner’s 1g 3s 8c 1g 6c 10 lb.
Pike 5g 1s 2c 3g 7s 1c 18 lb. 1d10 piercing, "Heavy, reach, two-handed"
Piton 1c --
Playing card set 3s 1c 2s 2c --
Poison, basic (vial) 88g 3s 2c 67g 7s 8c --
Pole (10-foot) 1c --
Pot, iron 1g 7s 1g 1s 5c 10 lb.
Potion of Healing 55g 5c 32g 1s 8c 1/2 lb.
Potter’s tools 9g 4c 5g 1s 5c 3 lb.
Pouch 3s 3c 2s 6c 1 lb.
Quarterstaff 1s 1c 9c 4 lb. 1d6 bludgeoning, Versatile (1d8)
Quiver 8s 6s 1c 1 lb.
Ram, portable 4g 1s 4c 3g 4s 1c 35 lb.
Rapier 28g 9s 5c 18g 4s 3c 2 lb. 1d8 piercing, Finesse
Rations (1 day) 4s 2s 9c 2 lb.
Ring mail 31g 1s 9c 25g 9s 6c 40 lb. 14. Stealth Disadvantage
Robes 8s 4c 7s 4c 4 lb.
Rope, 50 feet 9s 5c 6s 4c A length of sturdy hemp rope, useful for climbing, tying, and securing objects.
Rope, hempen (50 feet) 1g 8c 8s 4c 10 lb.
Rope, silk (50 feet) 7g 6s 5g 5s 2c 5 lb.
Sack 1c --
Saddlebags 4g 2s 4c 3g 5c Large leather bags designed to hang from a saddle, ideal for carrying supplies while riding.
Scale mail 75g 1s 3c 69g 4s 8c 45 lb. 14 + Dex modifier (max 2). Stealth Disadvantage
Scale, merchant’s 4g 6s 5c 3g 4s 7c 3 lb.
Scimitar 22g 1s 6c 14g 9c 3 lb. 1d6 slashing, "Finesse, light"
Sealing wax 5s 4c 4s 2c --
Shawm 1g 8s 6c 1g 4s 4c 1 lb.
Shield 7g 9s 1c 6g 4s 2c 6 lb. (+2)
Shortsword 9g 9s 8c 6g 9s 3c 2 lb. 1d6 piercing,"Finesse, light"
Sickle 9s 6c 8s 2 lb. 1d4 slashing, Light
Signal whistle 1c --
Signet ring 4g 6s 7c 3g 7s 3c --
Sling 6c 5c 1d4 bludgeoning, Ammunition (range 30/120)
Sling bullets (20) 1c --
Smith’s tools 19g 1s 2c 14g 2s 6c 8 lb.
Soap 1c --
Spear 8s 1c 6s 5c 3 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Spellbook 41g 4s 5c 23g 9s 3 lb.
Spikes, iron (10) 8s 2c 7s 4c 5 lb.
Splint 206g 5s 4c 139g 4s 9c 60 lb. 17. Stealth Disadvantage (req. Str 15)
Spyglass 1006g 9s 5c 657g 6c 1 lb.
Studded leather 51g 6s 6c 43g 9s 3c 13 lb. 12 + Dex modifier
Tent, two-person 1g 3s 7c 1g 9c 20 lb.
Tents 8g 7s 1c 6g 1s A portable shelter made of canvas, supported by collapsible poles and pegs.
Thieves’ tools 24g 9s 4c 19g 7s 1c 1 lb.
Tinderbox 4s 4c 3s 6c 1 lb.
Tinker’s tools 52g 1s 5c 35g 8s 10 lb.
Torch 1c --
Trail Rations 5s 3c 3s 9c A pre-packaged assortment of dried fruits, nuts, and jerky, perfect for long journeys.
Traveler's Clothes 1g 2s 6c 1g A set of practical clothing suitable for long journeys, made of durable fabrics.
Traveler's Rations 1g 2c 7s 8c A bundle of dried meats, bread, and cheese, providing sustenance for a day's journey.
Trident 3g 8s 8c 3g 2s 5c 4 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Vial 1g 2c 8s 3c --
Viol 27g 18g 3s 8c 1 lb.
War Pick 5g 2s 2c 3g 7s 9c 2 lb. 1d8 piercing
Warhammer 13g 3s 9c 9g 2c 2 lb. 1d8 bludgeoning, Versatile (1d10)
Waterskin 1s 7c 1s 4c 5 lb. (full)
Weaver’s tools 9s 7c 7s 9c 5 lb.
Whetstone 1c 1c A small stone used for sharpening blades and keeping weapons and tools in good condition.
Whip 2g 4c 1g 6s 2c 3 lb. 1d4 slashing, "Finesse, reach"
Woodcarver’s tools 1g 5c 6s 7c 5 lb.
canvas 1s 8c 1 sq. yd.
cinnamon 1g 8s 4c 1g 3s 3c 1 lb.
cloves 3g 9c 2g 4s 5c 1 lb.
copper 4s 2s 9c 1 lb.
cotton cloth 6s 4c 4s 8c 1 sq. yd.
flour 1c 1 lb.
ginger 8s 7c 6s 5c 1 lb.
gold 51g 6c 36g 4s 2c 1 lb.
iron 2c 2c 1 lb.
linen 3g 9s 7c 2g 6s 6c 1 sq. yd.
one baby chicken 1c --
one baby cow 9g 4s 1c 7g 3s 6c --
one baby goat 1g 1c 6s 6c --
one baby ox 14g 2s 2c 10g 7c --
one baby pig 3g 6c 2g 7s 4c --
one baby sheep 1g 7s 1c 1g 5s 2c --
pepper 2g 3c 1g 4s 9c 1 lb.
platinum 489g 2s 9c 356g 1s 5c 1 lb.
saffron 14g 1s 5c 9g 1s 3c 1 lb.
salt 2c 1c 1 lb.
silk 8g 9s 2c 7g 6s 6c 1 sq. yd.
silver 4g 9s 3g 2s 5c 1 lb.
wheat 1c --


Specialty/Trade Items

Item Buy Price Sell Price Description
Amulet of Health (+4) 14587g 3s 8c 10662g 3s 6c This finely crafted item was taken from the crypt of the vampire Andimus.
Arcane Scroll 142g 1s 1c 115g 7s 8c Bull's strength
Arcane Scroll (Detect Undead) 21g 8s 2c 15g 2s 3c --
Bastard Sword 61382g 6c 43021g 7s 2c (+3 weapon, shicking burst) Every strike by this weapon is accompanied by a monstrous snarl
Boots of Striding and Springing 13672g 7s 7c 12334g 4s 3c These magical boots grant enhanced mobility and jumping ability.
Bracers of Defense 7243g 9s 5c 5669g 6s 6c These bracers grant magical protection to their wearer, enhancing their armor class.
Buckler 10005g 6s 2c 6951g 6s 8c (+3),(+3 shield)
Crystal Orb of Fortune Telling 64g 1s 7c 52g 9s 2c A mesmerizing crystal orb used by skilled fortune tellers to peer into the future.
Dancing Flame Lantern 40g 7s 4c 31g 5s A lantern that emits colorful, dancing flames, providing both light and entertainment.
Echo Stone 78g 1s 7c 50g 1s 9c A smooth stone that absorbs and echoes sounds, allowing the holder to create convincing auditory illusions.
Elixir of Transformation 289g 4s 1c 175g 9s 2c A potent elixir that temporarily transforms the drinker into a different creature or form.
Enigmatic Puzzle Box 101g 1s 8c 77g 1s 9c A mysterious puzzle box that reveals hidden compartments and secrets when solved.
Everburning Torch 46g 5s 8c 31g 2s 7c A magical torch that burns endlessly without the need for fuel, casting a steady light in dark places.
Featherfall Amulet 158g 6s 8c 120g 5s 8c An amulet that slows the wearer's descent, granting them the ability to safely fall from great heights.
Ghost Fungus (1 shroom) 6s 5c 4s 9c A funnel shaped mushroom shining brightly enough in the dark to read by
Goggles of Night 10197g 8s 5c 7929g 1s 1c This battered item was created by a god of magic for his most loyal champion.
Harmonic Harp 250g 3s 187g 2s 1c A magical harp that produces enchanting melodies capable of soothing troubled souls.
Kama (+3 weapon) 16935g 5s 2c 9484g 9s 7c This battered weapon once belonged to the legendary warrior Marget Yarren, who perished in the Whispering Woods.
Key of Passage 231g 1s 4c 154g 6s 6c A mystical key that unlocks hidden doors and passages, revealing secret chambers and treasures.
Lantern of Flickering Shadows 120g 6s 7c 90g 5s 2c A lantern that projects shifting shadow patterns, creating illusions and distractions.
Large Iron Box 1g 4s 8c 1g 7c 100 lb.
Manual of Gainful Exercise (+1) 35703g 5c 25996g 4s This ornate item once belonged to the elf adventurer Dama, who vanished in the Lair of Poisonous Worms. (design provides clue to function)
Mask of Deception 71g 9s 5c 54g 2s 1c A deceptive mask that obscures the wearer's true intentions and emotions.
Mask of Illusion 85g 9s 8c 60g 4c A mysterious mask that can alter the wearer's appearance, perfect for masquerade parties or covert operations.
Mirage Cloak 139g 7s 9c 114g 9s 4c A cloak that shimmers and shifts, creating illusions of the wearer's surroundings to confuse attackers.
Musical Instrument (Concertina) 46g 5s 8c 38g A small, hexagonal accordion-like instrument with buttons on both ends, producing sound by pressing buttons and squeezing the bellows.
Musical Instrument (Drum) 3g 3s 9c 2g 2s 6c A percussion instrument consisting of a hollow shell covered with a stretched membrane, played by striking with hands or drumsticks.
Musical Instrument (Flute) 1g 4s 7c 1g 8c A handheld woodwind instrument that produces melodious tones when blown into.
Musical Instrument (Tambourine) 6s 4c 4s 2c A handheld percussion instrument with a circular frame and jingling metal discs, shaken or struck for rhythmic effect.
Musical Instrument (Ukulele) 9g 8s 8c 6g 8s A small, four-stringed instrument resembling a guitar, played by plucking or strumming.
Orb of Timekeeping 99g 8s 3c 65g 4s 7c A crystal orb that accurately measures time, perfect for keeping track of hours and days.
Potion of Darkvision 287g 7s 3c 260g 5s 2c This glowing elixir causes shadows to appear darker when used.
Potion of Giant Strength 296g 9s 3c 185g 1s 5c Increases strength to 21 for 1 hour.
Rod of extend metamagic (lesser) 3728g 5s 7c 3391g 5s 4c "This heavy ash rod once belonged to the dwarf adventurer Rida Heredotr, who vanished in the Lost Chambers of the Wraith Countess."
Satchel of Holding 167g 1s 4c 123g 8s 1c A small satchel enchanted with extra-dimensional space, capable of holding far more than its size suggests.
Siangham (Small) 58449g 8s 9c 45772g 2s 8c (+5 weapon) A finely crafted weapon, engraved with runes of death.
Trinket of Elemental Control 122g 2s 1c 83g 3s A small trinket that grants the wielder limited control over elemental forces.
Yellow Topaz 662g 9s 1c 504g 5s 2c --