stockpile inventory lists


Latest Update

2025-05-11 05:17:04


General Items

Item Buy Price Sell Price Description
Abacus 1g 9s 1c 1g 2s 7c 2 lb.
Acid (vial) 26g 5s 5c 18g 2c 1 lb.
Alchemist’s fire (flask) 26g 7c 21g 9s 1 lb.
Alchemist’s supplies 48g 4s 6c 31g 7s 8 lb.
Antitoxin (vial) 47g 5s 9c 39g 2s 9c --
Arrows (20) 1g 3c 8s 1c 1 lb.
Backpack 1g 9s 4c 1g 5s 9c 5 lb.
Bagpipes 31g 1s 6c 24g 1c 6 lb.
Ball bearings (bag of 1,000) 9s 6c 7s 4c 2 lb.
Barrel 2g 6c 1g 6s 9c 70 lb.
Basket 4s 7c 3s 5c 2 lb.
Battleaxe 10g 8s 1c 8g 2s 5c 4 lb. 1d8 slashing, Versatile (1d10)
Bedroll 1g 2s 1c 7s 9c 7 lb.
Bedroll 8s 5c 5s 5c A thick, padded blanket rolled up for easy carrying, providing a comfortable place to rest while camping.
Bell 1g 2c 7s --
Blanket 4s 4c 3s 4c 3 lb.
Block and tackle 9s 7c 7s 1c 5 lb.
Blowgun 8g 8s 5c 5g 8s 7c 1 lb. 1 piercing, "Ammunition (range 25/100), loading"
Blowgun Needles (50) 7s 7c 7s 1 lb.
Book 25g 8s 17g 9s 6c 5 lb.
Bottle, glass 2g 5c 1g 3s 5c 2 lb.
Breastplate 360g 8s 262g 5s 20 lb. 14 + Dex modifier (max 2)
Brewer’s supplies 16g 9c 10g 8s 4c 9 lb.
Bucket 5c 3c 2 lb.
Calligrapher's Supplies 11g 8s 4c 8g 1s 9c 5 lb.
Caltrops (bag of 20) 9s 6c 7s 7c 2 lb.
Candle 1c 1c --
Carpenter’s tools 7g 4s 7c 6g 8c 6 lb.
Cartographer’s tools 16g 2s 8c 11g 8c 6 lb.
Case, crossbow bolt 7s 8c 5s 5c 1 lb.
Case, map or scroll 9s 6c 7s 9c 1 lb.
Chain (10 feet) 4g 3s 4c 3g 1c 10 lb.
Chain mail 99g 2s 3c 74g 3s 2c 55 lb. 16. Stealth Disadvantage (req. Str 13)
Chain shirt 51g 8s 9c 40g 6s 6c 20 lb. 13 + Dex modifier (max 2)
Chalk (1 piece) 1c --
Chest 4g 5s 8c 3g 4s 9c 25 lb.
Clothes, Common 4s 1c 3s 2c 3 lb.
Clothes, costume 5g 1s 3g 5s 2c 4 lb.
Clothes, fine 16g 5s 9c 12g 3s 2c 6 lb.
Clothes, traveler’s 1g 9s 5c 1g 3s 3c 4 lb.
Club 8c 6c 2 lb. 1d4 bludgeoning, Light
Component pouch 42g 4s 9c 30g 7s 7c 2 lb.
Cooking Pot 2g 2s 1g 5s 9c A metal pot with a lid, suitable for cooking meals over an open flame or campfire.
Cook’s utensils 1g 8s 3c 8 lb.
Crossbow bolts (20) 1g 3c 7s 4c 1.5 lb.
Crossbow, hand 77g 3s 7c 58g 2s 3 lb. 1d6 piercing, "Ammunition (range 30/120), light, loading"
Crossbow, light 23g 3c 15g 9s 8c 5 lb. 1d8 piercing, "Ammunition (range 80/320), loading, two-handed"
Dagger 1g 9s 5c 1g 3s 9c 1 lb. 1d4 piercing, "Finesse, light, thrown (range 20/60)"
Dice set 6c 4c --
Drum 7g 8s 4c 5g 8s 2c 3 lb.
Dulcimer 31g 7c 25g 6s 7c 10 lb.
Fishing Rod 8s 8c 6s 6c A simple rod with a line and hook, used for catching fish in rivers, lakes, and ponds.
Fishing tackle 1g 7s 8c 4 lb.
Flail 9g 9s 8c 7g 1s 7c 2 lb. 1d8 bludgeoning
Flask or Tankard 1c 1 lb.
Glaive 17g 4s 1c 13g 8s 8c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Glassblower’s tools 33g 2s 2c 24g 5s 9c 5 lb.
Grappling hook 2g 7c 1g 7s 4c 4 lb.
Greataxe 17g 5s 4c 13g 7s 9c 7 lb. 1d12 slashing, "Heavy, two-handed"
Greatclub 2s 1s 8c 10 lb. 1d8 bludgeoning, Two-handed
Greatsword 53g 8s 3c 43g 5s 5c 6 lb. 2d6 slashing, "Heavy, two-handed"
Halberd 20g 9s 5c 14g 9s 6c 6 lb. 1d10 slashing, "Heavy, reach, two-handed"
Half plate 749g 2s 9c 681g 6s 5c 40 lb. 15 + Dex modifier (max 2). Stealth Disadvantage
Hammer 1g 6c 9s 1c 3 lb.
Hammer and Nails 3s 9c 2s 5c A sturdy hammer and a handful of iron nails, useful for repairs and construction.
Hammer, sledge 2g 1s 3c 1g 7s 6c 10 lb.
Handaxe 5g 8s 1c 3g 8s 2 lb. 1d6 slashing, "Light, thrown (range 20/60)"
Healing Potion 47g 4s 2c 35g 7s A vial of red liquid that accelerates natural healing, mending wounds and injuries.
Hide 10g 3s 5c 8g 2s 6c 12 lb. 12 + Dex modifier (max 2)
Holy Water (flask) 22g 6s 6c 13g 9s 2c 1 lb.
Hourglass 26g 4c 19g 2s 8c 1 lb.
Hunting trap 3g 5s 5c 2g 8s 5c 25 lb.
Ink (1 ounce bottle) 11g 9s 9c 7g 8s 6c --
Ink and Quill 8c 5c A small vial of ink and a quill pen, essential for writing letters, maps, and contracts.
Ink pen 1c --
Jeweler’s tools 22g 9s 7c 16g 8s 6c 2 lb.
Jug or Pitcher 1c --
Kit, disguise 23g 1c 18g 2s 5c 3 lb.
Kit, forgery 11g 8s 5c 10g 1s 3c 5 lb.
Kit, healer’s 3g 9s 5c 2g 6s 6c 3 lb.
Kit, herbalism 4g 5s 3g 3s 2c 3 lb.
Kit, mess 1s 6c 1s 2c 1 lb.
Kit, poisoner’s 57g 8s 6c 39g 1s 1c 2 lb.
Ladder (10-foot) 8c 6c 25 lb.
Lamp 5s 3s 9c 1 lb.
Lance 11g 7s 1c 9g 8s 6 lb. 1d12 piercing, "Reach, secial"
Lantern 5g 4c 4g 4c A metal lantern with glass panels, fueled by oil and equipped with a handle for easy carrying.
Lantern Oil 8c 6c A flask of flammable oil used to fuel lanterns and torches, providing illumination in the dark.
Lantern, bullseye 10g 7s 5c 9g 5s 4c 2 lb.
Leather 7g 8s 6c 6g 4s 1c 10 lb. 11 + Dex modifier
Leatherworker’s tools 4g 5s 4c 3g 5s 1c 5 lb.
Lock 10g 5s 3c 8g 1s 4c 1 lb.
Lockpicks 26g 9c 23g 4s 3c A set of delicate tools used for picking locks and bypassing security mechanisms.
Longsword 16g 3c 11g 7s 8c 3 lb. 1d8 slashing, Versatile (1d10)
Lute 34g 6s 23g 2s 5c 2 lb.
Lyre 18g 5s 2c 12g 6s 6c 2 lb.
Mace 4g 6s 1c 3g 4s 5c 4 lb. 1d6 bludgeoning
Magnifying glass 82g 4s 62g 1s 2c --
Manacles 2g 2s 3c 1g 7s 4c 6 lb.
Map of the Region 10g 8s 5c 8g 9s 5c A detailed map depicting local landmarks, roads, and geographical features.
Maul 12g 4s 2c 11g 5c 10 lb. 2d6 bludgeoning, "Heavy, two-handed"
Mirror, steel 4g 3s 2c 2g 9s 6c 1/2 lb.
Morningstar 18g 3c 11g 2s 9c 4 lb. 1d8 piercing
Navigator’s tools 22g 6s 20g 5s 6c 2 lb.
Net 8s 9c 5s 5c 3 lb. "Special, thrown (range 5/15)"
Oil (flask) 5c 3c 1 lb.
Padded 4g 5s 1c 3g 5s 7c 8 lb. 11 + Dex modifier Stealth Disadvantage
Painter’s supplies 11g 6c 9g 4s 5 lb.
Paper (one sheet) 1s 5c --
Parchment (one sheet) 3c 3c --
Perfume (vial) 5g 1s 4c 4g 6c --
Pick, miner’s 2g 8s 8c 2g 6s 1c 10 lb.
Pike 4g 9s 4g 1s 18 lb. 1d10 piercing, "Heavy, reach, two-handed"
Piton 4c 3c 1/4 lb.
Playing card set 3s 4c 2s 4c --
Poison, basic (vial) 104g 8s 3c 75g 1s 7c --
Pole (10-foot) 2c 2c 7 lb.
Pot, iron 2g 1s 9c 1g 5s 5c 10 lb.
Potion of Healing 54g 6s 5c 32g 7s 8c 1/2 lb.
Potter’s tools 9g 7s 1c 6g 4s 8c 3 lb.
Pouch 4s 4c 3s 2c 1 lb.
Quarterstaff 1s 9c 1s 4c 4 lb. 1d6 bludgeoning, Versatile (1d8)
Quiver 8s 5c 6s 4c 1 lb.
Ram, portable 4g 2s 8c 2g 8s 4c 35 lb.
Rapier 22g 2s 4c 16g 8s 5c 2 lb. 1d8 piercing, Finesse
Rations (1 day) 5s 3s 9c 2 lb.
Ring mail 34g 4s 3c 28g 3s 5c 40 lb. 14. Stealth Disadvantage
Robes 5s 4c 3s 7c 4 lb.
Rope, 50 feet 9s 4c 6s 6c A length of sturdy hemp rope, useful for climbing, tying, and securing objects.
Rope, hempen (50 feet) 8s 3c 6s 2c 10 lb.
Rope, silk (50 feet) 9g 8s 4c 7g 8s 9c 5 lb.
Sack 1c --
Saddlebags 4g 2s 8c 3g 3s 3c Large leather bags designed to hang from a saddle, ideal for carrying supplies while riding.
Scale mail 55g 9s 42g 9s 7c 45 lb. 14 + Dex modifier (max 2). Stealth Disadvantage
Scale, merchant’s 4g 4s 2c 3g 6s 4c 3 lb.
Scimitar 25g 3s 6c 19g 3s 1c 3 lb. 1d6 slashing, "Finesse, light"
Sealing wax 4s 8c 3s 4c --
Shawm 2g 2s 5c 1g 5s 3c 1 lb.
Shield 7g 8s 8c 4g 8s 8c 6 lb. (+2)
Shortsword 8g 9s 5c 7g 7s 3c 2 lb. 1d6 piercing,"Finesse, light"
Shovel 2g 1s 8c 1g 6s 3c 5 lb.
Sickle 9s 7c 6s 3c 2 lb. 1d4 slashing, Light
Signal whistle 4c 3c --
Signet ring 4g 3s 6c 3g 7s 9c --
Sling 6c 5c 1d4 bludgeoning, Ammunition (range 30/120)
Sling bullets (20) 1c --
Smith’s tools 18g 4s 2c 14g 4s 8 lb.
Soap 1c --
Spear 1g 1s 2c 7s 4c 3 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Spellbook 39g 6s 1c 29g 2s 1c 3 lb.
Spikes, iron (10) 1g 2c 7s 7c 5 lb.
Splint 209g 9s 3c 128g 8s 2c 60 lb. 17. Stealth Disadvantage (req. Str 15)
Spyglass 1052g 5s 8c 935g 7s 4c 1 lb.
Studded leather 44g 5s 3c 29g 2c 13 lb. 12 + Dex modifier
Tents 9g 6s 9c 6g 5s 9c A portable shelter made of canvas, supported by collapsible poles and pegs.
Tinderbox 3s 4c 2s 5c 1 lb.
Tinker’s tools 42g 1s 5c 31g 2s 9c 10 lb.
Torch 2c 2c 1 lb.
Traveler's Clothes 1g 2c 7s A set of practical clothing suitable for long journeys, made of durable fabrics.
Traveler's Rations 1g 8c 8s 1c A bundle of dried meats, bread, and cheese, providing sustenance for a day's journey.
Trident 4g 7s 6c 2g 9s 8c 4 lb. 1d6 piercing, "Thrown (range 20/60), versatile (1d8)"
Vial 9s 8c 7s 9c --
Viol 31g 5s 27g 4s 8c 1 lb.
War Pick 4g 5s 3c 3g 7c 2 lb. 1d8 piercing
Warhammer 14g 5s 10g 4s 6c 2 lb. 1d8 bludgeoning, Versatile (1d10)
Waterskin 1s 9c 1s 7c 5 lb. (full)
Weaver’s tools 8s 3c 5s 5 lb.
Whetstone 1c A small stone used for sharpening blades and keeping weapons and tools in good condition.
Whip 1g 6s 2c 1g 1s 7c 3 lb. 1d4 slashing, "Finesse, reach"
Woodcarver’s tools 1g 8c 8s 5 lb.
canvas 1c --
cloves 2g 9s 9c 2g 3s 4c 1 lb.
copper 4s 6c 4s 2c 1 lb.
cotton cloth 3s 5c 3s 1 sq. yd.
flour 1c --
gold 49g 4s 6c 35g 5s 9c 1 lb.
iron 8c 6c 1 lb.
linen 6g 1s 7c 5g 8c 1 sq. yd.
one baby chicken 1c --
one baby cow 9g 5s 4c 7g 5s 9c --
one baby goat 1g 1c 7s 1c --
one baby ox 14g 4s 10g 9s --
one baby pig 2g 5s 9c 2g 1s 3c --
one baby sheep 2g 7c 1g 6s 8c --
pepper 2g 1s 3c 1g 5s 4c 1 lb.
platinum 323g 2s 9c 204g 9c 1 lb.
saffron 12g 9s 2c 9g 9s 1 lb.
salt 3c 2c 1 lb.
silk 10g 2s 4c 8g 9c 1 sq. yd.


Specialty/Trade Items

Item Buy Price Sell Price Description
Amulet of Vitality 16038g 2c 12931g 2s 5c While worn, this amulet grants its wearer increased vitality and resistance to disease.
Amulet of the Mage 10799g 1s 9c 7459g 5s 6c This amulet enhances the wearer's spellcasting abilities, increasing their potency.
Arcane Scroll (sleep) 26g 2s 9c 24g 6s 2c --
Azurite 12g 5s 9c 7g 5s 3c gem
Bag of Chestnuts 1g 5s 9c 1g 1s 2c 1 lb.
Blade of Olympus 512g 2s 375g 7s 2c Weapon (greatsword). Requires 16 strength to wield. If you hit a Huge or larger creature with this magic greatsword, you deal an extra 2d6 damage.
Boots of Striding and Springing 16468g 4s 5c 12341g 8s These magical boots grant enhanced mobility and jumping ability.
Bottle of Fine Wine 9g 8s 9c 6g 6s 1c --
Everburning Torch 30g 7s 4c 23g 6s 3c A magical torch that burns endlessly without the need for fuel, casting a steady light in dark places.
Flask of Liquid Courage 40g 32g 7s 9c A flask containing a potent liquid that temporarily boosts the drinker's confidence and bravery.
Horn of Blasting 45961g 7s 7c 29711g 4s 2c This horn can produce a deafening blast when blown, capable of stunning foes.
Key of Passage 261g 1s 3c 220g 2s A mystical key that unlocks hidden doors and passages, revealing secret chambers and treasures.
Musical Instrument (Concertina) 42g 4s 5c 35g 9s 8c A small, hexagonal accordion-like instrument with buttons on both ends, producing sound by pressing buttons and squeezing the bellows.
Musical Instrument (Flugelhorn) 124g 8s 2c 104g 9s 4c A brass instrument similar to a trumpet but with a wider, conical bore, played by buzzing the lips into a mouthpiece.
Musical Instrument (Harp) 62g 6s 6c 51g 3s 4c A large, stringed instrument with a triangular frame and multiple strings, played by plucking or strumming.
Musical Instrument (Horn) 4g 5s 3c 3g 6s 6c A brass instrument with a flared bell and tubing, played by buzzing the lips into a mouthpiece.
Musical Instrument (Tabla) 64g 6c 43g 1s 5c A pair of small, hand drums used in traditional Indian music, played by tapping with the fingers or palms.
Musical Instrument (Trumpet) 27g 4s 2c 20g 9s 7c A brass instrument with a narrow tube and flared bell, played by buzzing the lips into a mouthpiece.
Musical Instrument (Ukulele) 15g 1s 5c 12g A small, four-stringed instrument resembling a guitar, played by plucking or strumming.
Musical Instrument (Xylophone) 7g 1s 7c 5g 5s 6c A percussion instrument with wooden bars of different lengths, played by striking with mallets.
Potion of Darkvision 277g 4s 9c 203g 4s 9c This glowing elixir causes shadows to appear darker when used.
Potion of Flying 1012g 9s 8c 651g 6s 9c This potion grants the ability to fly for a limited duration when consumed.
Potion of Greater Healing 529g 4s 2c 414g 7s This potent potion restores a significant amount of hit points when consumed.
Potion of Invisibility 166g 7s 136g 4s 2c This blue tincture smells sour. This potion renders the user invisible for a short duration when consumed.
Ring of Keys 3114g 7s 9c 2353g 6s This golden ring appears non-magical at first glance. While wearing it, you can use your action to touch an object andseak the command word to unlock any mundane lock.
Ring of the Ram (26 of 50 charges) 5136g 6s 4076g 2s 4c A faceted ring, inlaid with diamond (design provides clue to function)
Rod of extend metamagic (lesser) 3417g 7s 1c 2816g 1c "This heavy ash rod once belonged to the dwarf adventurer Rida Heredotr, who vanished in the Lost Chambers of the Wraith Countess."
Rod of the Viper 13929g 8s 1c 9378g 3s 5c This ash rod was created by a god of magic for his most loyal hero. (inscription provides clue to function)
Rune-etched Gauntlets 162g 3s 8c 118g 1s 8c Gauntlets inscribed with ancient runes that enhance the wearer's strength and combat prowess.
Saronite Bar 267g 8s 6c 185g 9s 1c --
Staff of Abjuration (16 of 50 charges) 21422g 3s 8c 12120g 9s This masterwork staff is said to be imbued with thesirit of the renowned wizard Amrad, who slew the Leviathan of the Sea of Lauce. (design provides clue to function)
Tome of Arcane Secrets 561g 4s 7c 404g 2s 5c A tome filled with forbidden knowledge and powerful spells, guarded by ancient enchantments.
Trinket of Elemental Control 156g 3s 7c 117g 3s 7c A small trinket that grants the wielder limited control over elemental forces.
Wand of Acid Arrow (12 of 50 charges) 902g 4s 3c 656g 2s 9c This heavy yew wand also repels small insects when held.
Wand of Neutralize Poison 5765g 3s 4c 3681g 6s 9c (13 of 50 charges) This distinctive wand also grants the magical ability to endure extreme cold for one hour per day.
Wheel of Cheese 10g 5s 7c 9g 7c 80 lb.