Zadarin Stard Iro

medium humanoid, lawful neutral

Level: 15

Race: human

Class: wizard (school of transmutation)

Background: guild artisan


Miscillaneous Stats

  • Armor Class: 18 (robe of protection)
  • Hit Points: 125
  • Speed: 30 ft.
  • Resistances: none
  • Immunities: none
  • Senses: normal vision, Passive Perception: 12
  • Languages: common, draconic
zadarin_stard_iro-image

Attributes

Ability Score Proficient Modifier
Strength 10 - +0
Dexterity 12 - +1
Constitution 16 - +3
Intelligence 20 - +5
Wisdom 14 - +2
Charisma 16 - +3

Skills

Skill Proficient Modifier
Acrobatics (Dex) - +1
Animal Handling (Wis) - +2
Arcana (Int) +10
Athletics (Str) - +0
Deception (Cha) - +3
History (Int) +10
Insight (Wis) +7
Intimidation (Cha) - +3
Investigation (Int) - +5
Medicine (Wis) - +2
Nature (Int) - +5
Perception (Wis) - +2
Performance (Cha) - +3
Persuasion (Cha) +8
Religion (Int) - +5
Sleight of Hand (Dex) - +1
Stealth (Dex) - +1
Survival (Wis) - +2

Abilities, Spells, and Actions


Equipment


Background Information

Zadarin Stard Iro stands as one of the highest-ranking leaders of the esteemed Wandering Wanderers Guild . As a master of transmutation magic, Zadarin wields unparalleled control over the very fabric of matter and energy. With his vast knowledge and wisdom, he guides the guild in their pursuit of ancient secrets and forgotten knowledge, ensuring their services of telepathic communication and information sharing are offered with precision and integrity. Zadarin carries himself with an aura of authority and grace, symbolizing the strength and unity of the Wandering Wanderers. Under his leadership, the guild continues to unlock the mysteries of the world, reshaping the boundaries of possibility with every step.


Notes

No notes needed.